Plane

Engine type

108 KPH (67 MPH)

Forward speed

18 KPH (11 MPH)

Reverse speed

2,000 HP

Max health

16 (4×4)

Trunk storage slots

2,650 L

Fuel

4.2 L/s

Fuel burn rate

10 minutes, 30 seconds

Full tank runtime

Yes

Can be locked

Turrets (2)

Each turret is fired from a specific seat. Seat 1 is the driver; anything higher is a passenger seat (seat 2 = front passenger, seat 3 = first rear, etc.). The mounted gun aims within its yaw (left/right) and pitch (up/down) arcs - reload from your inventory the same way as a handheld gun.

Turret 1 Seat 2 (passenger)
360°
Yaw (left/right)
360° (full rotation)
Pitch (up/down)
45° to 160°

20mm Auto Cannon
Mounted gun · ID 51299
Turret 2 Seat 3 (passenger)
Yaw (left/right)
0° to 0°
Pitch (up/down)
90° to 90°

Gotha Bomb
Mounted gun · ID 51288

Battery

Each subsystem either burns charge, charges the battery, or ignores it. Driving without a battery installed only works when there's an alternator (Driving = Charge).

Subsystem behavior
Driving: Charge Headlights: Burn Sirens: Burn Empty: None
20 /s

Burn rate

20 /s

Charge rate

Yes

Spawns with battery

Yes

Battery removable

Tire

Tire item used to repair this vehicle's wheels. Carry spares to fix shot-out tires.

Drops on destruction (6 items)
View spawn table

When this vehicle is destroyed, the wreck spawns 3-7 items rolled independently from the table below. Each item rolls against its own chance. Rolls don't run if the vehicle blew up underwater or in a no-loot zone.

Unturned Metal Scraps icon 80.00 %
Unturned Car Battery icon 5.00 %
Unturned Carjack icon 5.00 %
Unturned Gascan icon 5.00 %
Unturned Wrench icon 3.00 %
Unturned Blowtorch icon 2.00 %
Ramming damage
Bumper damage
Player 10
Zombie 15
Animal 15
Object 30
Resource 85
Bumper modifiers
Speed threshold
3 m/s
Self damage
×1

Handling

Steering angles, brake force, and (for aircraft) lift & air-steer values that govern how the vehicle responds to input.

128°

Max steering angle

32°

Steering at full speed

32

Brake force

5

Lift

2

Turn responsiveness

Defense & misc

Protections
Puncture proof
How loot works in Unturned Sections that apply to this vehicle are open by default
Vehicle spawn points
Each map dot is a fixed vehicle spawn point. The server keeps the map populated up to a global vehicle cap. When it decides to spawn one, it picks a random open spawn point (skipping any with another vehicle within ~8 m), then rolls that point's table to choose which vehicle. Vehicles only respawn after the previous one is destroyed, drowned, or abandoned for Vehicles.Respawn_Time. The Drop Chance column is the pool-relative weight: 100% means this vehicle is the only candidate in the pool.
Gotha.dat
GUID 290b21002f93494eb738fe3b7e0fec08
Type Vehicle
Rarity Legendary
ID 51031

Speed_Min -4
Speed_Max 24

Steer_Min 32
Steer_Max 128

Brake 32
Lift 5

Fuel 2650

Health_Min 600
Health_Max 2000
Health 2000

LockMouse
Engine Plane

Trunk_Storage_X 4
Trunk_Storage_Y 4
Cam_Follow_Distance 14
Explosion 51008
Tires_Invulnerable


Turrets 2
Turret_0_Seat_Index 1
Turret_0_Item_ID 51299
Turret_0_Yaw_Min -360
Turret_0_Yaw_Max 360
Turret_0_Pitch_Min 45
Turret_0_Pitch_Max 160

Turret_1_Seat_Index 2
Turret_1_Item_ID 51288
Turret_1_Yaw_Min 0
Turret_1_Yaw_Max 0
Turret_1_Pitch_Min 90
Turret_1_Pitch_Max 90
Buildable_Placement_Rule Block

Drops_Table_ID 51003

Default_Battery c934328c0f1b44c1b0e1627c1aef223b