1 x 1 (1)
Inventory Size
0m
Explosion Range
No
Flash Effect
Yes
Explosive
4027
Explosion Effect ID
Yes
Explode on Impact
2.50
Fuse Length (seconds)
No
Sticky
1
Strong Throw Force (N)
1
Weak Throw Force (N)
Damage
Combat Damage
| Damage | |
|---|---|
| Player | 0 |
| Zombie | 0 |
| Animal | 0 |
| Vehicle | 0 |
Structure Damage
| Damage | |
|---|---|
| Barricade | 0 |
| Structure | 0 |
| Resource | 0 |
| Object | 0 |
4 blueprints
No blueprints found matching your search.
This item is part of 8 spawn table(s). Each spawn point on the map has a chance to spawn items from these tables - this item is one of many possible drops.
Spawn Locations for this Item
0
100%
Legend
CA Military Reactor Zombie
CA Special High
CA Military Fort Zombie
CA SWAT Mega
CA SWAT High
CA SWAT Low
CA Special Low
CA SWAT Supply
No spawn points on map
Each color represents a different spawn table. This item has a chance to spawn at these locations.
Spawn Tables
| Spawn Id | Spawn Name | Items in Pool |
|---|---|---|
| 4441 | CA Military Reactor Zombie | 49 |
| 4390 | CA Special High | 44 |
| 4434 | CA Military Fort Zombie | 42 |
| 4497 | CA SWAT Mega | 36 |
| 4335 | CA SWAT High | 31 |
| 4345 | CA SWAT Low | 16 |
| 4387 | CA Special Low | 14 |
| 4375 | CA SWAT Supply | 5 |
CA_Tear_Gas.dat
GUID 8f2bbdb49bf74f2184457cbaf2f0b726
Type Throwable
Rarity Rare
Useable Throwable
ID 6261
Size_X 1
Size_Y 1
Size_Z 0.2
Explosion 4027
Explosive
Explode_On_Impact
UseAudioClip Sounds/Throwables/Grenade_Throw.ogg
Blueprints 2
Blueprint_0_Type Gear
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 6261
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Outputs 2
Blueprint_0_Output_0_ID 4266
Blueprint_0_Output_0_Amount 2
Blueprint_0_Output_1_ID 4277
Blueprint_0_Output_1_Amount 1
Blueprint_0_Build 27
Blueprint_1_Type Gear
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 6261
Blueprint_1_Supply_0_Amount 6
Blueprint_1_Outputs 1
Blueprint_1_Output_0_ID 7022
Blueprint_1_Output_0_Amount 1
Blueprint_1_Build 32
Actions 2
Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 1
Action_1_Type Blueprint
Action_1_Blueprints 1
Action_1_Blueprint_0_Index 0
Action_1_Key Salvage