2 x 2 (4)

Inventory Size

Secondary

Hand Slot

Semi, Safety

Firemodes

200m

Range

4.17 RPS

Firerate

0.6%

Durability Loss per Shot

-

Hooks

0%

Movement Speed

5 to 10 (50%)

Recoil X

15 to 20 (50%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 66 48 36 36
Zombie 137 75 37 37
Animal 108 79 59 -
Structure Damage
Low Caliber
Damage
Barricade 35
Structure 30
Vehicle 50
Resource 40
Object 50

Magazines (2)

Magazines that can be attached to this weapon

3 blueprints
Repair
Repair lvl.2
0%
+
5 x
=
100%
Tool
=
3 x
Repair
0%
+
4 x
=
100%
Spawn Tables
Spawn Id Spawn Name Items in Pool
7148 Kuwait Horde Weapons 10
7033 Kuwait Airdrop High 12
7033 Kuwait Airdrop High 12
7148 Kuwait Horde Weapons 10
Sell to NPCs (2)
NPC Vendor Amount Price Conditions
KuwaitNPCLiberatorLieutenantGaston Coalition Armory 1 100 -
KuwaitNPCPosCynthia Concord Armory 1 100 -
Kuwait_Desert_Falcon.dat
GUID 96c3f29e1c8746b8902deed2026742cd
Type Gun
Rarity Epic
Useable Gun
Slot Secondary
ID 5024

Size_X 2
Size_Y 2
Size_Z 0.35

Magazine 5119

Ammo_Min 3
Ammo_Max 8

Safety
Semi

Caliber 19

Range 200
Firerate 10
Action Trigger

Player_Damage 60
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 125
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 99
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 35
Structure_Damage 30
Vehicle_Damage 50
Resource_Damage 40
Object_Damage 50

Durability 0.6

Spread_Aim 0.05
Spread_Hip 0.2

Recoil_Min_X -5
Recoil_Min_Y 15
Recoil_Max_X -10
Recoil_Max_Y 20

Recover_X 0.5
Recover_Y 0.5

Shake_Min_X -0.01
Shake_Min_Y 0.01
Shake_Min_Z -0.1
Shake_Max_X 0.01
Shake_Max_Y -0.01
Shake_Max_Z -0.15

Muzzle 3

Gunshot_Rolloff_Distance 500

Can_Aim_During_Sprint False

Blueprints 3
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 5
Blueprint_0_Tool 76
Blueprint_0_Level 2
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_0_Conditions 1
Blueprint_0_Condition_0_Type Item
Blueprint_0_Condition_0_ID 5112
Blueprint_0_Condition_0_Amount 0
Blueprint_0_Condition_0_Logic Equal
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 5024
Blueprint_1_Product 67
Blueprint_1_Products 3
Blueprint_1_Build 27
Blueprint_2_Type Repair
Blueprint_2_Supplies 1
Blueprint_2_Supply_0_ID 67
Blueprint_2_Supply_0_Amount 4
Blueprint_2_Tool 5112
Blueprint_2_Tool_Critical
Blueprint_2_Build 27

Actions 2
Action_0_Type Blueprint
Action_0_Source 5024
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Text Torch Repair
Action_0_Tooltip Repair to 100% using a Blowtorch.
Action_1_Type Blueprint
Action_1_Source 5024
Action_1_Blueprints 1
Action_1_Blueprint_0_Index 2
Action_1_Text Arc Repair
Action_1_Tooltip Repair to 100% using an Arc Welder.