Car
Engine type
135 KPH (84 MPH)
Forward speed
9 KPH (6 MPH)
Reverse speed
1,700 HP
Max health
64 (8×8)
Trunk storage slots
4 seats
1 driver + 3 passengers
2,500 L
Fuel capacity
1.75 L/s
Fuel burn rate
23 minutes, 48 seconds
Full tank runtime
Yes
Can be locked
Battery
Each subsystem either burns charge, charges the battery, or ignores it. Driving without a battery installed only works when there's an alternator (Driving = Charge).
20 /s
Burn rate
20 /s
Charge rate
Yes
Spawns with battery
Yes
Battery removable
Tire
Tire item used to repair this vehicle's wheels. Carry spares to fix shot-out tires.
Drops on destruction (4 items)
View spawn tableWhen this vehicle is destroyed, the wreck spawns 5-8 items rolled independently from the table below. Each item rolls against its own chance. Rolls don't run if the vehicle blew up underwater or in a no-loot zone.
Ramming damage
Bumper damage
| Player | 8 |
|---|---|
| Zombie | 75 |
| Animal | 30 |
| Object | 60 |
| Resource | 25 |
Bumper modifiers
- Speed threshold
- 0.5 m/s
- Self damage
- ×0.2
Handling
Steering angles, brake force, and (for aircraft) lift & air-steer values that govern how the vehicle responds to input.
35°
Max steering angle
7.5°
Steering at full speed
100
Brake force
Defense & misc
×2
Carjack force
Protections
Sports Sedan
Where to find this Vehicle
| Spawn ID | Spawn Name | Drop Chance | Pool Size |
|---|---|---|---|
| 22202 | SB V Civilian | 9.09 % | 3 |
Vehicle spawn points
Vehicles.Respawn_Time. The Drop Chance column is the
pool-relative weight: 100% means this vehicle is the only candidate in the pool.
GUID 1598c3bcd53d4aea980676a2471bfee3
Type Vehicle
Rarity Rare
ID 21518
Cam_Follow_Distance 9
Speed_Min -2
Speed_Max 30
Steer_Min 7.5
Steer_Max 35
Brake 100
Fuel_Min 200
Fuel_Max 400
Fuel 2500
Fuel_Burn_Rate 1.75
Health_Min 500
Health_Max 1700
Health 1700
Trunk_Storage_X 8
Trunk_Storage_Y 8
Explosion 21501
Default_Battery 3a62160c14e949a09e8d3597d0ad96ed
Drops_Min 5
Drops_Max 8
Drops_Table_ID 22025
Tires_Invulnerable
Has_Clip_Prefab false
IgnitionAudioClip Sounds/Vehicular/Init_0.mp3
HornAudioClip Sounds/Vehicular/Horn_Standard_0.mp3
Carjack_Force_Multiplier 2
Explosion_Force_Multiplier 0.2
PaintableSections
[
{
Path Model_0
MaterialIndex 0
}
{
Path Model_1
MaterialIndex 0
}
{
Path Model_3
MaterialIndex 0
}
]
AdditionalTransparentSections
[
{
Path Model_0
MaterialIndex 1
}
{
Path Model_1
MaterialIndex 1
}
]
ExplosionBurnMaterialSections
[
{
Path Model_0
AllMaterials true
}
{
Path Model_1
AllMaterials true
}
{
Path Model_2
AllMaterials true
}
{
Path Model_3
AllMaterials true
}
{
Path Objects/Seat_0
AllMaterials true
}
{
Path Objects/Seat_1
AllMaterials true
}
{
Path Objects/Seat_2
AllMaterials true
}
{
Path Objects/Seat_3
AllMaterials true
}
{
Path Objects/Steer/Model_0
AllMaterials true
}
{
Path Objects/Steer/Model_1
AllMaterials true
}
{
Path Wheels/Wheel_0/Model_0
AllMaterials true
}
{
Path Wheels/Wheel_0/Model_1
AllMaterials true
}
{
Path Wheels/Wheel_1/Model_0
AllMaterials true
}
{
Path Wheels/Wheel_1/Model_1
AllMaterials true
}
{
Path Wheels/Wheel_2/Model_0
AllMaterials true
}
{
Path Wheels/Wheel_2/Model_1
AllMaterials true
}
{
Path Wheels/Wheel_3/Model_0
AllMaterials true
}
{
Path Wheels/Wheel_3/Model_1
AllMaterials true
}
{
Path Headlights_Model
AllMaterials true
}
]
DefaultPaintColor_Mode List
DefaultPaintColors
[
"#353535" // Black
"#363636" // Black
"#373737" // Black
"#383838" // Black
"#393939" // Black
"#3D3D3D" // Black
"#3D3D3D" // Black
"#606060" // Gray
"#787878" // Gray
"#2B4B6A" // Blu
"#943736" // Red
"#A03B3B" // White
"#AAAAAA" // White
"#A5A5A5" // White
"#6E3B7A" // White
]
WheelConfigurations
[
{
WheelColliderPath Tires/Tire_0
SteeringMode SteeringAngle
IsColliderPowered true
ModelPath Wheels/Wheel_0
ModelUseColliderPose true
CanExplode False
}
{
WheelColliderPath Tires/Tire_1
SteeringMode SteeringAngle
IsColliderPowered true
ModelPath Wheels/Wheel_1
ModelUseColliderPose true
CanExplode False
}
{
WheelColliderPath Tires/Tire_2
SteeringMode None
IsColliderPowered false
ModelPath Wheels/Wheel_2
ModelUseColliderPose true
CanExplode True
}
{
WheelColliderPath Tires/Tire_3
SteeringMode None
IsColliderPowered false
ModelPath Wheels/Wheel_3
ModelUseColliderPose true
CanExplode True
}
]
EngineSound_Type EngineRPMSimple
EngineSound
{
IdlePitch 0.6
MaxPitch 1.3
IdleVolume 0.3
MaxVolume 0.6
}
ReverseGearRatio 5
ForwardGearRatios
[
14.19
12.1
10.7
9.4
8
]
GearShift_Duration 0.2
GearShift_Interval 1
GearShift_DownThresholdRPM 2000
GearShift_UpThresholdRPM 5500
EngineIdleRPM 1200
EngineMaxRPM 7000
EngineMaxTorque 18
Physics_Profile ae6ad1229737412abc50dc3fb3272950
Bumper_PlayerDamage 8
Bumper_AnimalDamage 30
Bumper_ObjectDamage 60
Bumper_ResourceDamage 25
Bumper_ZombieDamage 75
Bumper_SelfDamageMultiplier 0.2
Bumper_SpeedDamageThreshold 0.5