Car
Engine type
76 KPH (47 MPH)
Forward speed
68 KPH (42 MPH)
Reverse speed
3,300 HP
Max health
96 (8×12)
Trunk storage slots
2,500 L
Fuel capacity
1.5 L/s
Fuel burn rate
27 minutes, 46 seconds
Full tank runtime
Yes
Can be locked
Turrets (1)
Each turret is fired from a specific seat. Seat 1 is the driver; anything higher is a passenger seat (seat 2 = front passenger, seat 3 = first rear, etc.). The mounted gun aims within its yaw (left/right) and pitch (up/down) arcs - reload from your inventory the same way as a handheld gun.
Battery
Each subsystem either burns charge, charges the battery, or ignores it. Driving without a battery installed only works when there's an alternator (Driving = Charge).
20 /s
Burn rate
20 /s
Charge rate
Yes
Spawns with battery
Yes
Battery removable
Tire
Tire item used to repair this vehicle's wheels. Carry spares to fix shot-out tires.
Drops on destruction (5 items)
View spawn tableWhen this vehicle is destroyed, the wreck spawns 5-8 items rolled independently from the table below. Each item rolls against its own chance. Rolls don't run if the vehicle blew up underwater or in a no-loot zone.
Ramming damage
Bumper damage
| Player | 8 |
|---|---|
| Zombie | 75 |
| Animal | 30 |
| Object | 60 |
| Resource | 65 |
Bumper modifiers
- Speed threshold
- 0.5 m/s
- Self damage
- ×0.2
Handling
Steering angles, brake force, and (for aircraft) lift & air-steer values that govern how the vehicle responds to input.
35°
Max steering angle
7.5°
Steering at full speed
100
Brake force
Defense & misc
×2
Carjack force
Protections
Vehicle spawn points
Vehicles.Respawn_Time. The Drop Chance column is the
pool-relative weight: 100% means this vehicle is the only candidate in the pool.
GUID cb6959b041f947c3a02ea025d3379b50
Type Vehicle
Rarity Epic
ID 21516
Cam_Follow_Distance 9
Speed_Min -15
Speed_Max 17
Steer_Min 7.5
Steer_Max 35
Brake 100
Fuel_Min 200
Fuel_Max 1000
Fuel 2500
Fuel_Burn_Rate 1.5
Health_Min 500
Health_Max 1575
Health 3300
Trunk_Storage_X 8
Trunk_Storage_Y 12
Explosion 21501
Default_Battery 3a62160c14e949a09e8d3597d0ad96ed
Drops_Min 5
Drops_Max 8
Drops_Table_ID 22026
Tires_Invulnerable
Has_Clip_Prefab false
IgnitionAudioClip Sounds/Vehicular/Init_1.mp3
HornAudioClip Sounds/Vehicular/Horn_Mili_1.mp3
Carjack_Force_Multiplier 2
Explosion_Force_Multiplier 0.2
PaintableSections
[
{
Path Model_0
MaterialIndex 0
}
{
Path Turrets/Turret_4/Yaw/Model_0
MaterialIndex 0
}
{
Path Model_1
MaterialIndex 0
}
{
Path Wheels/Wheel_0/Model_0
MaterialIndex 0
}
{
Path Wheels/Wheel_0/Model_1
MaterialIndex 0
}
{
Path Wheels/Wheel_1/Model_0
MaterialIndex 0
}
{
Path Wheels/Wheel_1/Model_1
MaterialIndex 0
}
{
Path Wheels/Wheel_2/Model_0
MaterialIndex 0
}
{
Path Wheels/Wheel_2/Model_1
MaterialIndex 0
}
{
Path Wheels/Wheel_3/Model_0
MaterialIndex 0
}
{
Path Wheels/Wheel_3/Model_1
MaterialIndex 0
}
]
AdditionalTransparentSections
[
{
Path Model_2
MaterialIndex 0
}
]
ExplosionBurnMaterialSections
[
{
Path Model_0
AllMaterials true
}
{
Path Model_1
AllMaterials true
}
{
Path Model_2
AllMaterials true
}
{
Path Seats/Seat_0/Seat_0
AllMaterials true
}
{
Path Seats/Seat_1/Seat_1
AllMaterials true
}
{
Path Seats/Seat_2/Seat_2
AllMaterials true
}
{
Path Seats/Seat_3/Seat_3
AllMaterials true
}
{
Path Objects/Steer/Model_0
AllMaterials true
}
{
Path Wheels/Wheel_0/Model_0
AllMaterials true
}
{
Path Wheels/Wheel_0/Model_1
AllMaterials true
}
{
Path Wheels/Wheel_1/Model_0
AllMaterials true
}
{
Path Wheels/Wheel_1/Model_1
AllMaterials true
}
{
Path Wheels/Wheel_2/Model_0
AllMaterials true
}
{
Path Wheels/Wheel_2/Model_1
AllMaterials true
}
{
Path Wheels/Wheel_3/Model_0
AllMaterials true
}
{
Path Wheels/Wheel_3/Model_1
AllMaterials true
}
{
Path Headlights_Model
AllMaterials true
}
{
Path Turrets/Turret_4/Yaw/Model_0
AllMaterials true
}
{
Path Turrets/Turret_4/Yaw/Pitch/Model_0
AllMaterials true
}
{
Path Turrets/Turret_4/Yaw/Pitch/Model_1
AllMaterials true
}
]
DefaultPaintColor_Mode List
DefaultPaintColors
[
"#99826C" // Desert Tan
"#4F513B" // Forest Green
"#3F3F3D" // Undercover Black
]
{
Path Model_2
MaterialIndex 0
}
WheelConfigurations
[
{
WheelColliderPath Tires/Tire_0
SteeringMode SteeringAngle
IsColliderPowered true
ModelPath Wheels/Wheel_0
ModelUseColliderPose true
CanExplode False
}
{
WheelColliderPath Tires/Tire_1
SteeringMode SteeringAngle
IsColliderPowered true
ModelPath Wheels/Wheel_1
ModelUseColliderPose true
CanExplode False
}
{
WheelColliderPath Tires/Tire_2
SteeringMode None
IsColliderPowered true
ModelPath Wheels/Wheel_2
ModelUseColliderPose true
CanExplode True
}
{
WheelColliderPath Tires/Tire_3
SteeringMode None
IsColliderPowered true
ModelPath Wheels/Wheel_3
ModelUseColliderPose true
CanExplode True
}
]
EngineSound_Type EngineRPMSimple
EngineSound
{
IdlePitch 0.6
MaxPitch 1.3
IdleVolume 0.6
MaxVolume 0.6
}
ReverseGearRatio 6
ForwardGearRatios
[
24
16
14
12
10
]
GearShift_Duration 0.5
GearShift_Interval 1
GearShift_DownThresholdRPM 2500
GearShift_UpThresholdRPM 4500
EngineIdleRPM 1200
EngineMaxRPM 7000
EngineMaxTorque 10
Physics_Profile ae6ad1229737412abc50dc3fb3272950
Turrets 1
Turret_0_Seat_Index 4
Turret_0_Item_ID 21670
Turret_0_Yaw_Min -130
Turret_0_Yaw_Max 130
Turret_0_Pitch_Min 0
Turret_0_Pitch_Max 135
Bumper_PlayerDamage 8
Bumper_AnimalDamage 30
Bumper_ObjectDamage 60
Bumper_ResourceDamage 65
Bumper_ZombieDamage 75
Bumper_SelfDamageMultiplier 0.2
Bumper_SpeedDamageThreshold 0.5