Car
Engine type
81 KPH (50 MPH)
Forward speed
27 KPH (17 MPH)
Reverse speed
1,000 HP
Max health
15 (5×3)
Trunk storage slots
1,750 L
Fuel capacity
2.05 L/s
Fuel burn rate
14 minutes, 13 seconds
Full tank runtime
Yes
Can be locked
Tire
Tire item used to repair this vehicle's wheels. Carry spares to fix shot-out tires.
Drops on destruction (1 item)
View spawn tableWhen this vehicle is destroyed, the wreck spawns 3-7 items rolled independently from the table below. Each item rolls against its own chance. Rolls don't run if the vehicle blew up underwater or in a no-loot zone.
Ramming damage
Hits anything once vehicle speed exceeds 3 m/s. Damage scales with speed (capped at ×10) and the listed base value per target type.
10
vs Player
15
vs Zombie
15
vs Animal
30
vs Object
85
vs Resource
Handling
Steering angles, brake force, and (for aircraft) lift & air-steer values that govern how the vehicle responds to input.
40°
Max steering angle
14°
Steering at full speed
32
Brake force
Scorpio Police
Where to find this Vehicle
| Spawn ID | Spawn Name | Drop Chance | Pool Size |
|---|---|---|---|
| 61002 | 警车 Inline | 50.00 % | 2 |
Vehicle spawn points
Vehicles.Respawn_Time. The Drop Chance column is the
pool-relative weight: 100% means this vehicle is the only candidate in the pool.
GUID ee34670acc634d2d90fd89ca53d99dd7
Type Vehicle
Rarity Rare
ID 60033
Speed_Min -6
Speed_Max 18
Steer_Min 14
Steer_Max 40
Brake 32
Fuel_Min 200
Fuel_Max 400
Fuel 1750
Health_Min 400
Health_Max 1000
Health 1000
Traction
Trunk_Storage_X 5
Trunk_Storage_Y 3
Explosion 20
Has_Clip_Prefab false
WheelConfigurations
[
{
WheelColliderPath Tires/Tire_0
IsColliderSteered true
IsColliderPowered true
ModelPath Wheels/Wheel_0
ModelUseColliderPose true
}
{
WheelColliderPath Tires/Tire_1
IsColliderSteered true
IsColliderPowered true
ModelPath Wheels/Wheel_1
ModelUseColliderPose true
}
{
WheelColliderPath Tires/Tire_2
IsColliderSteered false
IsColliderPowered true
ModelPath Wheels/Wheel_2
ModelUseColliderPose true
}
{
WheelColliderPath Tires/Tire_3
IsColliderSteered false
IsColliderPowered true
ModelPath Wheels/Wheel_3
ModelUseColliderPose true
}
]