5 x 2 (10)
Inventory Size
Primary
Hand Slot
Semi, Safety
Firemodes
500m
Range
8.33 RPS
Firerate
0.025%
Durability Loss per Shot
Sight, Tactical, Grip, Barrel
Hooks
0%
Movement Speed
8 to 10 (0%)
Recoil X
3 to 3 (0%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 100 | 72 | 54 | 54 |
Zombie | 330 | 240 | 180 | 180 |
Animal | 66 | 48 | 36 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 80 |
Structure | 80 |
Vehicle | 80 |
Resource | 80 |
Object | 80 |
Id | File Name |
---|---|
36071 | Frost_Civilian_Guns.dat |
36074 | Frost_Guns_Guns.dat |
Frost_Mosin.dat
GUID 0b8c2e979add439a883d256f32833658
Type Gun
Rarity Rare
Useable Gun
Slot Primary
ID 36124
Size_X 5
Size_Y 2
Size_Z 0.4
Magazine 36130
Grip 36127
Hook_Sight
Hook_Grip
Hook_Barrel
Hook_Tactical
Ammo_Min 2
Ammo_Max 6
Safety
Semi
Magazine_Calibers 1
Magazine_Caliber_0 36002
Attachment_Calibers 2
Attachment_Caliber_0 36012
Attachment_Caliber_1 36015
Range 500
Firerate 5
Action Bolt
Gunshot_Rolloff_Distance 1000
Damage_Falloff_Range 0.5
Damage_Falloff_Multiplier 0
Player_Damage 91
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 300
Zombie_Leg_Multiplier 0.6
Zombie_Arm_Multiplier 0.6
Zombie_Spine_Multiplier 0.8
Zombie_Skull_Multiplier 1.1
Animal_Damage 60
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 80
Structure_Damage 80
Vehicle_Damage 80
Resource_Damage 80
Object_Damage 80
Durability 0.025
Spread_Aim 0.01
Spread_Hip 0.5
Recoil_Min_X 8
Recoil_Min_Y 3
Recoil_Max_X 10
Recoil_Max_Y 3
Recover_X 0
Recover_Y 0
Shake_Min_X -0.01
Shake_Min_Y 0.00075
Shake_Min_Z -0.15
Shake_Max_X -0.01
Shake_Max_Y 0.0005
Shake_Max_Z -0.1
Ballistic_Drop 0.0005
Muzzle 4
Blueprints 3
Blueprint_0_Type Tool
Blueprint_0_Supply_0_ID 36124
Blueprint_0_Build 27
Blueprint_0_Outputs 1
Blueprint_0_Output_0_ID 36011
Blueprint_0_Output_0_Amount 3
Blueprint_0_Conditions 1
Blueprint_0_Condition_0_Type Flag_Short
Blueprint_0_Condition_0_ID 36011
Blueprint_0_Condition_0_Value 0
Blueprint_0_Condition_0_Logic Equal
Blueprint_0_Condition_0_Allow_Unset
Blueprint_1_Type Tool
Blueprint_1_Supply_0_ID 36124
Blueprint_1_Build 27
Blueprint_1_Outputs 1
Blueprint_1_Output_0_ID 36011
Blueprint_1_Output_0_Amount 4
Blueprint_1_Conditions 1
Blueprint_1_Condition_0_Type Flag_Short
Blueprint_1_Condition_0_ID 36011
Blueprint_1_Condition_0_Value 1
Blueprint_1_Condition_0_Logic Equal
Blueprint_2_Type Repair
Blueprint_2_Supplies 1
Blueprint_2_Supply_0_ID 36011
Blueprint_2_Supply_0_Amount 2
Blueprint_2_Build 27