2 x 2 (4)

Inventory Size

+80%

Armor

+80%

Explosion Armor

0%

Movement Speed

Similar Clothing (4)

There might be more than those listed here.

Apparel
=
2 x
Apparel
=
3 x
Repair
0%
+
=
100%
Frost_Helmet_Military_Green.dat
GUID 489ed0ce9fd84939a248cee579227bf1

Type Hat
Rarity Rare
Useable Clothing
ID 36135

Quality_Min 0
Quality_Max 50

Size_X 2
Size_Y 2

Armor_Explosion 3
Armor 0.2

Beard

Blueprints 3
Blueprint_0_Type Apparel
Blueprint_0_Supply_0_ID 36135
Blueprint_0_Build 27
Blueprint_0_Outputs 1
Blueprint_0_Output_0_ID 36011
Blueprint_0_Output_0_Amount 2

Blueprint_0_Conditions 1
Blueprint_0_Condition_0_Type Flag_Short
Blueprint_0_Condition_0_ID 36013
Blueprint_0_Condition_0_Value 0
Blueprint_0_Condition_0_Logic Equal
Blueprint_0_Condition_0_Allow_Unset

Blueprint_1_Type Apparel
Blueprint_1_Supply_0_ID 36135
Blueprint_1_Build 27
Blueprint_1_Outputs 1
Blueprint_1_Output_0_ID 36011
Blueprint_1_Output_0_Amount 3

Blueprint_1_Conditions 1
Blueprint_1_Condition_0_Type Flag_Short
Blueprint_1_Condition_0_ID 36013
Blueprint_1_Condition_0_Value 1
Blueprint_1_Condition_0_Logic Equal

Blueprint_2_Type Repair
Blueprint_2_Supplies 1
Blueprint_2_Supply_0_ID 36011
Blueprint_2_Supply_0_Amount 1
Blueprint_2_Build 32