2 x 2 (4)

Inventory Size

+8%

Armor

+8%

Explosion Armor

0%

Movement Speed

Similar Clothing (3)

There might be more than those listed here.

Apparel
=
2 x
Apparel
=
3 x
Repair
0%
+
=
100%
Id Guid File Name
36132 37dd2819-ec38-465e-a073-4bc90039e280 Frost_Deadzone_Filler.dat
Frost_Helmet_Powerplant.dat
GUID ad17b8aa3c1a4599a8ed55b0126d9560

Type Hat
Useable Clothing
ID 36529

Size_X 2
Size_Y 2

Armor 0.925

Beard

Blueprints 3
Blueprint_0_Type Apparel
Blueprint_0_Supply_0_ID 36529
Blueprint_0_Build 27
Blueprint_0_Outputs 1
Blueprint_0_Output_0_ID 36011
Blueprint_0_Output_0_Amount 2

Blueprint_0_Conditions 1
Blueprint_0_Condition_0_Type Flag_Short
Blueprint_0_Condition_0_ID 36013
Blueprint_0_Condition_0_Value 0
Blueprint_0_Condition_0_Logic Equal
Blueprint_0_Condition_0_Allow_Unset

Blueprint_1_Type Apparel
Blueprint_1_Supply_0_ID 36529
Blueprint_1_Build 27
Blueprint_1_Outputs 1
Blueprint_1_Output_0_ID 36011
Blueprint_1_Output_0_Amount 3

Blueprint_1_Conditions 1
Blueprint_1_Condition_0_Type Flag_Short
Blueprint_1_Condition_0_ID 36013
Blueprint_1_Condition_0_Value 1
Blueprint_1_Condition_0_Logic Equal

Blueprint_2_Type Repair
Blueprint_2_Supplies 1
Blueprint_2_Supply_0_ID 36011
Blueprint_2_Supply_0_Amount 1
Blueprint_2_Build 32