1 x 1 (1)

Inventory Size

0%

Energy

+5%

Health

0%

Virus

Barricade
6 x
=
Furniture
+
6 x
+
=
Barricade
4 x
+
=
Utilities
Utilities
=
2 x
Furniture
5 x
+
=
Furniture
5 x
+
=
Furniture
Supply
Furniture
Craft lvl.1
+
+
=
Barricade
7 x
=
Apparel
=
2 x
Apparel
=
3 x
Apparel
=
2 x
Apparel
=
3 x
Apparel
=
2 x
Apparel
=
3 x
Apparel
=
2 x
Apparel
=
3 x
Apparel
=
2 x
Apparel
=
3 x
Apparel
=
2 x
Apparel
=
3 x
Repair
0%
+
=
100%
Apparel
=
2 x
Apparel
=
3 x
Repair
0%
+
=
100%
Apparel
=
2 x
Apparel
=
3 x
Apparel
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2 x
Apparel
=
3 x
Apparel
=
2 x
Apparel
=
3 x
Apparel
=
2 x
Apparel
=
3 x
Apparel
=
2 x
Apparel
=
3 x
Apparel
=
2 x
Apparel
=
3 x
Repair
0%
+
=
100%
Apparel
=
2 x
Apparel
=
3 x
Apparel
=
2 x
Apparel
=
3 x
Repair
0%
+
=
100%
Apparel
=
2 x
Apparel
=
3 x
Apparel
=
2 x
Apparel
=
3 x
Apparel
=
2 x
Apparel
=
3 x
Repair
0%
+
=
100%
Apparel
=
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=
3 x
Repair
0%
+
=
100%
Apparel
=
2 x
Apparel
=
2 x
Repair
0%
+
=
100%
Apparel
=
2 x
Apparel
=
2 x
Repair
0%
+
=
100%
Apparel
=
2 x
Apparel
=
2 x
Repair
0%
+
=
100%
Apparel
=
2 x
Apparel
=
2 x
Repair
0%
+
=
100%
Apparel
=
2 x
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=
3 x
Repair
0%
+
=
100%
Apparel
=
2 x
Apparel
=
2 x
Repair
0%
+
=
100%
Apparel
=
2 x
Apparel
=
3 x
Apparel
Apparel
Apparel
Apparel
=
2 x
Apparel
=
3 x
Apparel
=
2 x
Apparel
=
3 x
Apparel
=
2 x
Apparel
=
3 x
Apparel
=
2 x
Apparel
=
3 x
Apparel
=
2 x
Apparel
=
3 x
Apparel
=
2 x
Apparel
=
3 x
Repair
0%
+
=
100%
Apparel
=
2 x
Apparel
=
3 x
Repair
0%
+
=
100%
Apparel
=
2 x
Apparel
=
3 x
Apparel
=
2 x
Apparel
=
3 x
Apparel
=
2 x
Apparel
=
3 x
Spawn Id Spawn Name Items
36052 Frost Civilian Mats 2
36041 Frost Edible Meds 7
36087 Frost Fishing Low 6
Frost_Cloth.dat
GUID bb5a335f089c453080c37d193df4cb80

Type Medical
Useable Consumeable
ID 36045

Aid
Bleeding
Health 5

Actions 3
Action_0_Type Blueprint
Action_0_Source 36361
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Text ▲Craft Bandage
Action_0_Tooltip ▲Upgrade to Bandage

Action_1_Type Blueprint
Action_1_Source 36088
Action_1_Blueprints 1
Action_1_Blueprint_0_Index 0
Action_1_Text ▲Compress
Action_1_Tooltip ▲Turn 4 cloth into rope

Action_2_Type Blueprint
Action_2_Source 36119
Action_2_Blueprints 1
Action_2_Blueprint_0_Index 0
Action_2_Key Craft_Seed

ConsumeAudioClip core.masterbundle:Items/Medical/Dressing/Use.mp3