2 x 3 (6)

Inventory Size

Any

Hand Slot

4m

Range

0%

Durability Loss per Hit

8m

Alert Radius

Damage
Combat Damage
Head Spine Leg Arm
Player 26 19 14 14
Zombie 26 14 7 7
Animal 26 14 7 -
Structure Damage
Low Caliber
Damage
Barricade 15
Structure 10
Vehicle 25
Resource 100
Object 100
Tool
=
2 x
Tool
2 x
=
Repair
0%
+
=
100%
Frost_Axe_Wood.dat
GUID df192fa34f384722a2bd4f4a86cba6b1

Type Melee
Useable Melee
Slot Any
ID 36030

Size_X 2
Size_Y 3

Range 4
Strength 1.5
Stamina 0

BladeIDs 2
BladeID_0 36
BladeID_1 0

Player_Damage 24
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 24
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 24
Animal_Leg_Multiplier 0.3
Animal_Spine_Multiplier 0.6
Animal_Skull_Multiplier 1.1

Barricade_Damage 15
Structure_Damage 10
Vehicle_Damage 25
Resource_Damage 100
Object_Damage 100

Durability 0

Blueprints 3
Blueprint_0_Type Tool
Blueprint_0_Supply_0_ID 36030
Blueprint_0_Build 27
Blueprint_0_Outputs 1
Blueprint_0_Output_0_ID 36016
Blueprint_0_Output_0_Amount 2

Blueprint_1_Type Tool
Blueprint_1_Supply_0_ID 36016
Blueprint_1_Supply_0_Amount 2
Blueprint_1_Build 27
Blueprint_1_Outputs 1
Blueprint_1_Output_0_ID 36030
Blueprint_1_Output_0_Amount 1

Blueprint_2_Type Repair
Blueprint_2_Supply_0_ID 36016
Blueprint_2_Supply_0_Amount 1
Blueprint_2_Build 27


AttackAudioClip core.masterbundle:Sounds/MeleeAttack_01.mp3