2 x 3 (6)
Inventory Size
Any
Hand Slot
4m
Range
0%
Durability Loss per Hit
8m
Alert Radius
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 37 | 27 | 20 | 20 |
Zombie | 37 | 20 | 10 | 10 |
Animal | 37 | 20 | 10 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 15 |
Structure | 10 |
Vehicle | 25 |
Resource | 200 |
Object | 200 |
Id | File Name |
---|---|
36068 | Frost_Construction_Melee.dat |
Frost_Pickaxe.dat
GUID 06fbe12dcd6a492fb59da0419537d8bb
Type Melee
Useable Melee
Slot Any
Rarity Uncommon
ID 36032
Size_X 2
Size_Y 3
Range 4
BladeIDs 2
BladeID_0 2
BladeID_1 0
Strength 1.5
Stamina 0
Player_Damage 34
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 34
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 34
Animal_Leg_Multiplier 0.3
Animal_Spine_Multiplier 0.6
Animal_Skull_Multiplier 1.1
Barricade_Damage 15
Structure_Damage 10
Vehicle_Damage 25
Resource_Damage 200
Object_Damage 200
Durability 0
Blueprints 3
Blueprint_0_Type Tool
Blueprint_0_Supply_0_ID 36032
Blueprint_0_Build 27
Blueprint_0_Outputs 1
Blueprint_0_Output_0_ID 36011
Blueprint_0_Output_0_Amount 2
Blueprint_0_Conditions 1
Blueprint_0_Condition_0_Type Flag_Short
Blueprint_0_Condition_0_ID 36013
Blueprint_0_Condition_0_Value 0
Blueprint_0_Condition_0_Logic Equal
Blueprint_0_Condition_0_Allow_Unset
Blueprint_1_Type Tool
Blueprint_1_Supply_0_ID 36032
Blueprint_1_Build 27
Blueprint_1_Outputs 1
Blueprint_1_Output_0_ID 36011
Blueprint_1_Output_0_Amount 3
Blueprint_1_Conditions 1
Blueprint_1_Condition_0_Type Flag_Short
Blueprint_1_Condition_0_ID 36013
Blueprint_1_Condition_0_Value 1
Blueprint_1_Condition_0_Logic Equal
Blueprint_2_Type Repair
Blueprint_2_Supply_0_ID 36011
Blueprint_2_Supply_0_Amount 1
Blueprint_2_Build 27
AttackAudioClip core.masterbundle:Sounds/MeleeAttack_01.mp3