1 x 2 (2)
Inventory Size
Any
Hand Slot
2.5m
Range
0.1%
Durability Loss per Hit
8m
Alert Radius
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 55 | 40 | 30 | 30 |
Zombie | 55 | 30 | 15 | 15 |
Animal | 55 | 30 | 15 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 15 |
Structure | 10 |
Vehicle | 20 |
Resource | 20 |
Object | 20 |
Id | File Name |
---|---|
36105 | Frost_Intel.dat |
36103 | Frost_Military_Melee.dat |
Frost_Bayonet.dat
GUID 5c9f6a54d7974502b8ee1fa27a0118b6
Type Melee
Rarity Common
Useable Melee
Slot Any
ID 36378
Blueprint_0_Supply_0_ID 36378
Blueprint_1_Supply_0_ID 36378
Blueprint_0_Output_0_Amount 1
Blueprint_1_Output_0_Amount 2
Player_Damage 50
Zombie_Damage 50
Animal_Damage 50
Range 2.5
Size_Y 2
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Leg_Multiplier 0.3
Animal_Spine_Multiplier 0.6
Animal_Skull_Multiplier 1.1
Strength 1.5
Stamina 0
Weak 0.44
Strong 0.5
Barricade_Damage 15
Structure_Damage 10
Vehicle_Damage 20
Resource_Damage 20
Object_Damage 20
Durability 0.1
Blueprints 3
Blueprint_2_Type Repair
Blueprint_2_Supply_0_ID 36011
Blueprint_2_Supply_0_Amount 1
Blueprint_2_Build 27
Blueprint_0_Type Tool
Blueprint_0_Build 27
Blueprint_0_Outputs 1
Blueprint_0_Output_0_ID 36011
Blueprint_0_Conditions 1
Blueprint_0_Condition_0_Type Flag_Short
Blueprint_0_Condition_0_ID 36013
Blueprint_0_Condition_0_Value 0
Blueprint_0_Condition_0_Logic Equal
Blueprint_0_Condition_0_Allow_Unset
Blueprint_1_Type Tool
Blueprint_1_Build 27
Blueprint_1_Outputs 1
Blueprint_1_Output_0_ID 36011
Blueprint_1_Conditions 1
Blueprint_1_Condition_0_Type Flag_Short
Blueprint_1_Condition_0_ID 36013
Blueprint_1_Condition_0_Value 1
Blueprint_1_Condition_0_Logic Equal
AttackAudioClip core.masterbundle:Sounds/MeleeAttack_01.mp3