2 x 3 (6)

Inventory Size

Any

Hand Slot

3m

Range

0.1%

Durability Loss per Hit

8m

Alert Radius

Damage
Combat Damage
Head Spine Leg Arm
Player 36 26 19 19
Zombie 37 20 10 10
Animal 37 20 10 -
Structure Damage
Low Caliber
Damage
Barricade 15
Structure 10
Vehicle 20
Resource 20
Object 20
Tool
Repair
0%
+
=
100%
Id Guid File Name
36053 0099e4ee-0003-4cbb-b5e2-247769198e35 Frost_Civilian_Melee.dat
Frost_Broom.dat
GUID a0dccdb181bf4309903e314f296c527b

Type Melee
Rarity Common
Useable Melee
Slot Any
ID 36379

Blueprint_0_Supply_0_ID 36379
Blueprint_0_Output_0_Amount 1

Player_Damage 33
Zombie_Damage 34
Animal_Damage 34
Range 3

Size_X 2
Size_Y 3




Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Leg_Multiplier 0.3
Animal_Spine_Multiplier 0.6
Animal_Skull_Multiplier 1.1

Strength 1.5
Stamina 0

Barricade_Damage 15
Structure_Damage 10
Vehicle_Damage 20
Resource_Damage 20
Object_Damage 20

Durability 0.1

Blueprints 2
Blueprint_1_Type Repair
Blueprint_1_Supply_0_ID 36016
Blueprint_1_Supply_0_Amount 1
Blueprint_1_Build 27

Blueprint_0_Type Tool
Blueprint_0_Build 27
Blueprint_0_Outputs 1
Blueprint_0_Output_0_ID 36016

AttackAudioClip core.masterbundle:Sounds/MeleeAttack_01.mp3