2 x 3 (6)
Inventory Size
Any
Hand Slot
3m
Range
0.1%
Durability Loss per Hit
8m
Alert Radius
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 36 | 26 | 19 | 19 |
Zombie | 37 | 20 | 10 | 10 |
Animal | 37 | 20 | 10 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 15 |
Structure | 10 |
Vehicle | 20 |
Resource | 20 |
Object | 20 |
Id | File Name |
---|---|
36053 | Frost_Civilian_Melee.dat |
Frost_Broom.dat
GUID a0dccdb181bf4309903e314f296c527b
Type Melee
Rarity Common
Useable Melee
Slot Any
ID 36379
Blueprint_0_Supply_0_ID 36379
Blueprint_0_Output_0_Amount 1
Player_Damage 33
Zombie_Damage 34
Animal_Damage 34
Range 3
Size_X 2
Size_Y 3
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Leg_Multiplier 0.3
Animal_Spine_Multiplier 0.6
Animal_Skull_Multiplier 1.1
Strength 1.5
Stamina 0
Barricade_Damage 15
Structure_Damage 10
Vehicle_Damage 20
Resource_Damage 20
Object_Damage 20
Durability 0.1
Blueprints 2
Blueprint_1_Type Repair
Blueprint_1_Supply_0_ID 36016
Blueprint_1_Supply_0_Amount 1
Blueprint_1_Build 27
Blueprint_0_Type Tool
Blueprint_0_Build 27
Blueprint_0_Outputs 1
Blueprint_0_Output_0_ID 36016
AttackAudioClip core.masterbundle:Sounds/MeleeAttack_01.mp3