1 x 1 (1)
Inventory Size
0m
Explosion Range
Yes
Flash Effect
No
Explosive
-
Explosion Effect ID
No
Explode on Impact
1.10
Fuse Length (seconds)
No
Sticky
2000
Strong Throw Force (N)
1400
Weak Throw Force (N)
Damage
Combat Damage
Damage | |
---|---|
Player | 0 |
Zombie | 0 |
Animal | 0 |
Vehicle | 0 |
Structure Damage
Damage | |
---|---|
Barricade | 0 |
Structure | 0 |
Resource | 0 |
Object | 0 |
Id | File Name |
---|---|
36094 | Frost_Military.dat |
Frost_Flashbang.dat
GUID 3f1dab534a5a499aa45b089f5c0fe3be
Type Throwable
Rarity Rare
Useable Throwable
ID 36411
Flash
Strong_Throw_Force 2000
Weak_Throw_Force 1400
Boost_Throw_Force_Multiplier 1.1
Fuse_Length 1.1
Master_Bundle_Override core.masterbundle
Bundle_Override_Path /Items/Throwables/Flashbang
Blueprints 2
Blueprint_0_Type Tool
Blueprint_0_Supply_0_ID 36411
Blueprint_0_Build 27
Blueprint_0_Outputs 1
Blueprint_0_Output_0_ID 36011
Blueprint_0_Output_0_Amount 1
Blueprint_0_Conditions 1
Blueprint_0_Condition_0_Type Flag_Short
Blueprint_0_Condition_0_ID 36013
Blueprint_0_Condition_0_Value 0
Blueprint_0_Condition_0_Logic Equal
Blueprint_0_Condition_0_Allow_Unset
Blueprint_1_Type Tool
Blueprint_1_Supply_0_ID 36411
Blueprint_1_Build 27
Blueprint_1_Outputs 1
Blueprint_1_Output_0_ID 36011
Blueprint_1_Output_0_Amount 2
Blueprint_1_Conditions 1
Blueprint_1_Condition_0_Type Flag_Short
Blueprint_1_Condition_0_ID 36013
Blueprint_1_Condition_0_Value 1
Blueprint_1_Condition_0_Logic Equal