2 x 2 (4)
Inventory Size
192 (8 x 24)
Storage Size
0%
Movement Speed
No
Water Proof
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
Rucksack_Bleached.dat
GUID 3081a2f60c8240ed8487f2823cbc9275
Type Backpack
Rarity Rare
Useable Clothing
ID 26124
Size_X 2
Size_Y 2
Size_Z 0.52
Quality_Min 100
Quality_Max 100
Use_Auto_Icon_Measurements False
WearAudio Sounds/Clothes/Backpack.asset
Width 8
Height 24
Actions 3
Action_0_Type Blueprint
Action_0_Source 26123
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 2
Action_0_Text Dye Black
Action_0_Tooltip Add color with dye.
Action_1_Type Blueprint
Action_1_Source 26125
Action_1_Blueprints 1
Action_1_Blueprint_0_Index 2
Action_1_Text Dye Green
Action_1_Tooltip Add color with dye.
Action_2_Type Blueprint
Action_2_Source 26126
Action_2_Blueprints 1
Action_2_Blueprint_0_Index 2
Action_2_Text Dye Tan
Action_2_Tooltip Add color with dye.
Blueprints 10
Blueprint_0_Type Gear
Blueprint_0_Supply_0_ID 26124
Blueprint_0_Product 25300
Blueprint_0_Products 4
Blueprint_0_Build 25535
Blueprint_1_Type Repair
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 25300
Blueprint_1_Supply_0_Amount 5
Blueprint_1_Build 25534
Blueprint_2_Type Apparel
Blueprint_2_Supplies 2
Blueprint_2_Supply_0_ID 25331
Blueprint_2_Supply_0_Critical
Blueprint_2_Supply_1_ID 26123
Blueprint_2_Supply_1_Critical
Blueprint_2_Outputs 2
Blueprint_2_Output_0_ID 26124
Blueprint_2_Output_0_Amount 1
Blueprint_2_Output_1_ID 25362
Blueprint_2_Output_1_Amount 1
Blueprint_2_State_Transfer
Blueprint_2_Build 25534
Blueprint_3_Type Apparel
Blueprint_3_Supplies 2
Blueprint_3_Supply_0_ID 25331
Blueprint_3_Supply_0_Critical
Blueprint_3_Supply_1_ID 26125
Blueprint_3_Supply_1_Critical
Blueprint_3_Outputs 2
Blueprint_3_Output_0_ID 26124
Blueprint_3_Output_0_Amount 1
Blueprint_3_Output_1_ID 25364
Blueprint_3_Output_1_Amount 1
Blueprint_3_State_Transfer
Blueprint_3_Build 25534
Blueprint_4_Type Apparel
Blueprint_4_Supplies 2
Blueprint_4_Supply_0_ID 25331
Blueprint_4_Supply_0_Critical
Blueprint_4_Supply_1_ID 26126
Blueprint_4_Supply_1_Critical
Blueprint_4_Outputs 4
Blueprint_4_Output_0_ID 26124
Blueprint_4_Output_0_Amount 1
Blueprint_4_Output_1_ID 25368
Blueprint_4_Output_1_Amount 1
Blueprint_4_Output_2_ID 25364
Blueprint_4_Output_2_Amount 1
Blueprint_4_Output_3_ID 25369
Blueprint_4_Output_3_Amount 1
Blueprint_4_State_Transfer
Blueprint_4_Build 25534
//BP_TRUE
Blueprint_5_Type Apparel
Blueprint_5_Supplies 3
Blueprint_5_Supply_0_ID 25357
Blueprint_5_Supply_0_Amount 8
Blueprint_5_Supply_1_ID 25323
Blueprint_5_Supply_1_Amount 1
Blueprint_5_Supply_2_ID 25300
Blueprint_5_Supply_2_Amount 2
Blueprint_5_Skill Craft
Blueprint_5_Level 2
Blueprint_5_Build 27
Blueprint_5_Conditions 1
Blueprint_5_Condition_0_Type Flag_Bool
Blueprint_5_Condition_0_ID 24864
Blueprint_5_Condition_0_Value True
Blueprint_5_Condition_0_Logic Equal
//BP_FALSE
Blueprint_6_Type Apparel
Blueprint_6_Supplies 2
Blueprint_6_Supply_0_ID 25648
Blueprint_6_Supply_0_Amount 1
Blueprint_6_Supply_1_ID 26123
Blueprint_6_Supply_1_Amount 1
Blueprint_6_Products 1
Blueprint_6_Conditions 1
Blueprint_6_Condition_0_Type Flag_Bool
Blueprint_6_Condition_0_ID 24864
Blueprint_6_Condition_0_Value False
Blueprint_6_Condition_0_Logic Equal
Blueprint_6_Condition_0_Allow_Unset
Blueprint_6_Build 25534
//BP_FALSE
Blueprint_7_Type Apparel
Blueprint_7_Supplies 2
Blueprint_7_Supply_0_ID 25648
Blueprint_7_Supply_0_Amount 1
Blueprint_7_Supply_1_ID 26124
Blueprint_7_Supply_1_Amount 1
Blueprint_7_Products 1
Blueprint_7_Conditions 1
Blueprint_7_Condition_0_Type Flag_Bool
Blueprint_7_Condition_0_ID 24864
Blueprint_7_Condition_0_Value False
Blueprint_7_Condition_0_Logic Equal
Blueprint_7_Condition_0_Allow_Unset
Blueprint_7_Build 25534
//BP_FALSE
Blueprint_8_Type Apparel
Blueprint_8_Supplies 2
Blueprint_8_Supply_0_ID 25648
Blueprint_8_Supply_0_Amount 1
Blueprint_8_Supply_1_ID 26125
Blueprint_8_Supply_1_Amount 1
Blueprint_8_Products 1
Blueprint_8_Conditions 1
Blueprint_8_Condition_0_Type Flag_Bool
Blueprint_8_Condition_0_ID 24864
Blueprint_8_Condition_0_Value False
Blueprint_8_Condition_0_Logic Equal
Blueprint_8_Condition_0_Allow_Unset
Blueprint_8_Build 25534
//BP_FALSE
Blueprint_9_Type Apparel
Blueprint_9_Supplies 2
Blueprint_9_Supply_0_ID 25648
Blueprint_9_Supply_0_Amount 1
Blueprint_9_Supply_1_ID 26126
Blueprint_9_Supply_1_Amount 1
Blueprint_9_Products 1
Blueprint_9_Conditions 1
Blueprint_9_Condition_0_Type Flag_Bool
Blueprint_9_Condition_0_ID 24864
Blueprint_9_Condition_0_Value False
Blueprint_9_Condition_0_Logic Equal
Blueprint_9_Condition_0_Allow_Unset
Blueprint_9_Build 25534
EquipAudioClip Sounds/Items/Equip_Item.wav