2 x 2 (4)

Inventory Size

500 HP

Health

LOW

Armor Tier

Campfire

Build

Yes

Repairable

Yes

Salvageable

Furniture
Craft lvl.2
5 x
+
4 x
+
4 x
=
Furniture
5 x
+
4 x
+
4 x
=
Furniture
5 x
+
4 x
+
4 x
=
Furniture
4 x
+
4 x
+
4 x
=
Furniture
Gear
=
4 x
2 x
Tool
+
=
Camp_Stove.dat
GUID 54c6166cd968445ab809f4b225a87393
Type Barricade
Rarity Uncommon
Useable Barricade
Build Campfire
ID 25813

Size_X 2
Size_Y 2
Size_Z 0.54

Use_Auto_Icon_Measurements False

Has_Clip_Prefab false

Salvage_Duration_Multiplier .3

Health 500
Range 4
Radius 0.6
Offset 1

Explosion 25348
Vulnerable

Blueprints 6

//BP_TRUE
Blueprint_0_Type Furniture
Blueprint_0_Supplies 3
Blueprint_0_Supply_0_ID 25302
Blueprint_0_Supply_0_Amount 5
Blueprint_0_Supply_0_Critical
Blueprint_0_Supply_1_ID 25344
Blueprint_0_Supply_1_Amount 4
Blueprint_0_Supply_2_ID 25319
Blueprint_0_Supply_2_Amount 4
Blueprint_0_Tool 25376
Blueprint_0_Skill Craft
Blueprint_0_Level 2
Blueprint_0_Build 25527
Blueprint_0_Conditions 1
Blueprint_0_Condition_0_Type Flag_Bool
Blueprint_0_Condition_0_ID 24874
Blueprint_0_Condition_0_Value True
Blueprint_0_Condition_0_Logic Equal

Blueprint_1_Type Furniture
Blueprint_1_Supplies 3
Blueprint_1_Supply_0_ID 25304
Blueprint_1_Supply_0_Amount 5
Blueprint_1_Supply_0_Critical
Blueprint_1_Supply_1_ID 25344
Blueprint_1_Supply_1_Amount 4
Blueprint_1_Supply_2_ID 25319
Blueprint_1_Supply_2_Amount 4
Blueprint_1_Tool 25376
Blueprint_1_Build 25527
Blueprint_1_Conditions 1
Blueprint_1_Condition_0_Type Flag_Bool
Blueprint_1_Condition_0_ID 24874
Blueprint_1_Condition_0_Value True
Blueprint_1_Condition_0_Logic Equal

Blueprint_2_Type Furniture
Blueprint_2_Supplies 3
Blueprint_2_Supply_0_ID 25306
Blueprint_2_Supply_0_Amount 5
Blueprint_2_Supply_0_Critical
Blueprint_2_Supply_1_ID 25344
Blueprint_2_Supply_1_Amount 4
Blueprint_2_Supply_2_ID 25319
Blueprint_2_Supply_2_Amount 4
Blueprint_2_Tool 25376
Blueprint_2_Build 25527
Blueprint_2_Conditions 1
Blueprint_2_Condition_0_Type Flag_Bool
Blueprint_2_Condition_0_ID 24874
Blueprint_2_Condition_0_Value True
Blueprint_2_Condition_0_Logic Equal

Blueprint_3_Type Furniture
Blueprint_3_Supplies 3
Blueprint_3_Supply_0_ID 25308
Blueprint_3_Supply_0_Amount 4
Blueprint_3_Supply_0_Critical
Blueprint_3_Supply_1_ID 25344
Blueprint_3_Supply_1_Amount 4
Blueprint_3_Supply_2_ID 25319
Blueprint_3_Supply_2_Amount 4
Blueprint_3_Tool 25376
Blueprint_3_Build 25527
Blueprint_3_Conditions 1
Blueprint_3_Condition_0_Type Flag_Bool
Blueprint_3_Condition_0_ID 24874
Blueprint_3_Condition_0_Value True
Blueprint_3_Condition_0_Logic Equal

//BP_FALSE
Blueprint_4_Type Furniture
Blueprint_4_Supplies 2
Blueprint_4_Supply_0_ID 25648
Blueprint_4_Supply_0_Amount 1
Blueprint_4_Supply_1_ID 25813
Blueprint_4_Supply_1_Amount 1
Blueprint_4_Products 1
Blueprint_4_Conditions 1
Blueprint_4_Condition_0_Type Flag_Bool
Blueprint_4_Condition_0_ID 24874
Blueprint_4_Condition_0_Value False
Blueprint_4_Condition_0_Logic Equal
Blueprint_4_Condition_0_Allow_Unset
Blueprint_4_Build 25527

Blueprint_5_Type Gear
Blueprint_5_Supplies 1
Blueprint_5_Supply_0_ID 25813
Blueprint_5_Tool 25393
Blueprint_5_Outputs 2
Blueprint_5_Output_0_ID 25310
Blueprint_5_Output_0_Amount 4
Blueprint_5_Output_1_ID 25319
Blueprint_5_Output_1_Amount 2
Blueprint_5_Build 25520


PlacementAudioClip Sounds/Placement/WoodenPlacement.mp3

EquipAudioClip Sounds/Items/Equip_Item.wav