1 x 1 (1)

Inventory Size

250 HP

Health

LOW

Armor Tier

Cage

Build

Yes

Repairable

Yes

Salvageable

Furniture
Craft lvl.2
6 x
+
+
2 x
+
2 x
=
Furniture
Gear
=
4 x
2 x
2 x
Tool
+
=
Cage_Light.dat
GUID a0088f913a90453d861eb1ed55fb3cf2
Type Barricade
Rarity Uncommon
Useable Barricade
Build Cage
ID 25904

Size_X 1
Size_Y 1
Size_Z 0.4

Use_Auto_Icon_Measurements False

Has_Clip_Prefab false

Salvage_Duration_Multiplier .3

Health 250
Range 4
Offset 0.15

Explosion 25347
Vulnerable

Blueprints 3

//BP_TRUE
Blueprint_0_Type Furniture
Blueprint_0_Supplies 4
Blueprint_0_Supply_0_ID 25344
Blueprint_0_Supply_0_Amount 6
Blueprint_0_Supply_1_ID 25354
Blueprint_0_Supply_1_Amount 1
Blueprint_0_Supply_2_ID 25321
Blueprint_0_Supply_2_Amount 2
Blueprint_0_Supply_3_ID 25319
Blueprint_0_Supply_3_Amount 2
Blueprint_0_Tool 25376
Blueprint_0_Skill Craft
Blueprint_0_Level 2
Blueprint_0_Build 25527
Blueprint_0_Conditions 1
Blueprint_0_Condition_0_Type Flag_Bool
Blueprint_0_Condition_0_ID 24994
Blueprint_0_Condition_0_Value True
Blueprint_0_Condition_0_Logic Equal

//BP_FALSE
Blueprint_1_Type Furniture
Blueprint_1_Supplies 2
Blueprint_1_Supply_0_ID 25648
Blueprint_1_Supply_0_Amount 1
Blueprint_1_Supply_1_ID 25904
Blueprint_1_Supply_1_Amount 1
Blueprint_1_Products 1
Blueprint_1_Conditions 1
Blueprint_1_Condition_0_Type Flag_Bool
Blueprint_1_Condition_0_ID 24994
Blueprint_1_Condition_0_Value False
Blueprint_1_Condition_0_Logic Equal
Blueprint_1_Condition_0_Allow_Unset
Blueprint_1_Build 25527

Blueprint_2_Type Gear
Blueprint_2_Supplies 1
Blueprint_2_Supply_0_ID 25904
Blueprint_2_Tool 25393
Blueprint_2_Outputs 4
Blueprint_2_Output_0_ID 25310
Blueprint_2_Output_0_Amount 4
Blueprint_2_Output_1_ID 25359
Blueprint_2_Output_1_Amount 2
Blueprint_2_Output_2_ID 25321
Blueprint_2_Output_2_Amount 2
Blueprint_2_Output_3_ID 25319
Blueprint_2_Output_3_Amount 1
Blueprint_2_Build 25520

PlacementAudioClip Sounds/Placement/MetalPlacement.wav

EquipAudioClip Sounds/Items/Equip_Item.wav