1 x 1 (1)

Inventory Size

+6%

Water

+75%

Food

0%

Energy

0%

Health

0%

Virus

Gear
=
2 x
Utilities
Id Guid File Name
25460 debe3b9f-2fd0-4a43-986f-f0e1da529934 Buak_Bar_Potato.dat
Fresh_Potato_V2.dat
GUID 388ba9fc5eb64105af1804226dce63bb
Type Food
Rarity Rare
Useable Consumeable
ID 25751

Size_X 1
Size_Y 1
Size_Z 0.2

Use_Auto_Icon_Measurements False

Food 75
Water 6

Quality_Min 60
Quality_Max 100

Actions 2
Action_0_Type Blueprint
Action_0_Source 25420
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 1
Action_0_Key Craft_Seed

Action_1_Type Blueprint
Action_1_Blueprints 1
Action_1_Blueprint_0_Index 0
Action_1_Text Compost
Action_1_Tooltip Turn into compost.


Blueprints 1
Blueprint_0_Type Gear
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 25751
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Outputs 1
Blueprint_0_Output_0_ID 25311
Blueprint_0_Output_0_Amount 2
Blueprint_0_Build 25534

ConsumeAudioClip Sounds/Food/EatCrunchyShort.wav

EquipAudioClip Sounds/Items/Equip_Item.wav