1 x 4 (4)

Inventory Size

Any

Hand Slot

Semi

Firemodes

250m

Range

0.83 RPS

Firerate

0.08%

Durability Loss per Shot

-

Hooks

0%

Movement Speed

-5 to 5 (50%)

Recoil X

5 to 10 (50%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 88 40 32 32
Zombie 88 48 24 24
Animal 154 112 84 -
Structure Damage
Low Caliber
Damage
Barricade 0
Structure 0
Vehicle 0
Resource 0
Object 0

Magazines (4)

Magazines that can be attached to this weapon

Repair
Repair lvl.1
0%
+
=
100%
Gear
Tool
Craft lvl.1
4 x
+
2 x
+
2 x
=
Tool
Tool
+
=
Id Guid File Name
25444 61e844ee-060d-49f9-80ca-8146d9f5ceed WS_Camp.dat
25442 071b6f75-d481-4440-98fa-273c03d3b726 WS_Farm.dat
Bow_Hunting.dat
GUID c941e599893e4357bcde37e65157b386
Type Gun
Rarity Uncommon
Useable Gun
Slot Any
ID 25476

Use_Auto_Icon_Measurements False
Instantiated_Item_Name_Override BuakBow

Size_X 1
Size_Y 4
Size_Z 0.78
Player_Damage_Bleeding Always

Barrel 25483

Replace 0.44
Unplace 0.44

Ammo_Min 0
Ammo_Max 0
Quality_Min 50
Aim_In_Duration 0.7

Semi

Caliber 25321

Range 250
Damage_Falloff_Range 0.1
Damage_Falloff_Max_Range 0.5
Damage_Falloff_Multiplier 0.35
Firerate 50
Action String

Player_Damage 80
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.5
Player_Skull_Multiplier 1.1

Zombie_Damage 80
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 140
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Durability 0.08
Wear 2

Spread_Aim 0.1
Spread_Hip 0.2

Ballistic_Drop 0.001

Recoil_Min_X -5
Recoil_Min_Y 5
Recoil_Max_X 5
Recoil_Max_Y 10

Recover_X 0.5
Recover_Y 0.5

Shake_Min_X -0.005
Shake_Min_Y 0.005
Shake_Min_Z -0.05
Shake_Max_X 0.005
Shake_Max_Y -0.005
Shake_Max_Z -0.1

Backward

Blueprints 4

Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 25323
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Skill Repair
Blueprint_0_Level 1
Blueprint_0_Build 25527

Blueprint_1_Type Gear
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 25476
Blueprint_1_Tool 25393
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 25310
Blueprint_1_Output_0_Amount 1
Blueprint_1_Output_1_ID 25323
Blueprint_1_Output_1_Amount 1
Blueprint_1_Build 25520

//BP_TRUE
Blueprint_2_Type Tool
Blueprint_2_Supplies 3
Blueprint_2_Supply_0_ID 25316
Blueprint_2_Supply_0_Amount 4
Blueprint_2_Supply_1_ID 25326
Blueprint_2_Supply_1_Amount 2
Blueprint_2_Supply_2_ID 25323
Blueprint_2_Supply_2_Amount 2
Blueprint_2_Skill Craft
Blueprint_2_Level 1
Blueprint_2_Build 25527
Blueprint_2_Conditions 1
Blueprint_2_Condition_0_Type Flag_Bool
Blueprint_2_Condition_0_ID 24922
Blueprint_2_Condition_0_Value True
Blueprint_2_Condition_0_Logic Equal

//BP_FALSE
Blueprint_3_Type Tool
Blueprint_3_Supplies 2
Blueprint_3_Supply_0_ID 25648
Blueprint_3_Supply_0_Amount 1
Blueprint_3_Supply_1_ID 25476
Blueprint_3_Supply_1_Amount 1
Blueprint_3_Products 1
Blueprint_3_Conditions 1
Blueprint_3_Condition_0_Type Flag_Bool
Blueprint_3_Condition_0_ID 24922
Blueprint_3_Condition_0_Value False
Blueprint_3_Condition_0_Logic Equal
Blueprint_3_Condition_0_Allow_Unset
Blueprint_3_Build 32

Should_Delete_At_Zero_Quality True
EquipAudioClip Sounds/Items/Equip_Item.wav