1 x 4 (4)
Inventory Size
Any
Hand Slot
Semi
Firemodes
250m
Range
0.83 RPS
Firerate
0.08%
Durability Loss per Shot
-
Hooks
0%
Movement Speed
-5 to 5 (50%)
Recoil X
5 to 10 (50%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 88 | 40 | 32 | 32 |
Zombie | 88 | 48 | 24 | 24 |
Animal | 154 | 112 | 84 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 0 |
Structure | 0 |
Vehicle | 0 |
Resource | 0 |
Object | 0 |
Id | File Name |
---|---|
25444 | WS_Camp.dat |
25442 | WS_Farm.dat |
Bow_Hunting.dat
GUID c941e599893e4357bcde37e65157b386
Type Gun
Rarity Uncommon
Useable Gun
Slot Any
ID 25476
Use_Auto_Icon_Measurements False
Instantiated_Item_Name_Override BuakBow
Size_X 1
Size_Y 4
Size_Z 0.78
Player_Damage_Bleeding Always
Barrel 25483
Replace 0.44
Unplace 0.44
Ammo_Min 0
Ammo_Max 0
Quality_Min 50
Aim_In_Duration 0.7
Semi
Caliber 25321
Range 250
Damage_Falloff_Range 0.1
Damage_Falloff_Max_Range 0.5
Damage_Falloff_Multiplier 0.35
Firerate 50
Action String
Player_Damage 80
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.5
Player_Skull_Multiplier 1.1
Zombie_Damage 80
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 140
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Durability 0.08
Wear 2
Spread_Aim 0.1
Spread_Hip 0.2
Ballistic_Drop 0.001
Recoil_Min_X -5
Recoil_Min_Y 5
Recoil_Max_X 5
Recoil_Max_Y 10
Recover_X 0.5
Recover_Y 0.5
Shake_Min_X -0.005
Shake_Min_Y 0.005
Shake_Min_Z -0.05
Shake_Max_X 0.005
Shake_Max_Y -0.005
Shake_Max_Z -0.1
Backward
Blueprints 4
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 25323
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Skill Repair
Blueprint_0_Level 1
Blueprint_0_Build 25527
Blueprint_1_Type Gear
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 25476
Blueprint_1_Tool 25393
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 25310
Blueprint_1_Output_0_Amount 1
Blueprint_1_Output_1_ID 25323
Blueprint_1_Output_1_Amount 1
Blueprint_1_Build 25520
//BP_TRUE
Blueprint_2_Type Tool
Blueprint_2_Supplies 3
Blueprint_2_Supply_0_ID 25316
Blueprint_2_Supply_0_Amount 4
Blueprint_2_Supply_1_ID 25326
Blueprint_2_Supply_1_Amount 2
Blueprint_2_Supply_2_ID 25323
Blueprint_2_Supply_2_Amount 2
Blueprint_2_Skill Craft
Blueprint_2_Level 1
Blueprint_2_Build 25527
Blueprint_2_Conditions 1
Blueprint_2_Condition_0_Type Flag_Bool
Blueprint_2_Condition_0_ID 24922
Blueprint_2_Condition_0_Value True
Blueprint_2_Condition_0_Logic Equal
//BP_FALSE
Blueprint_3_Type Tool
Blueprint_3_Supplies 2
Blueprint_3_Supply_0_ID 25648
Blueprint_3_Supply_0_Amount 1
Blueprint_3_Supply_1_ID 25476
Blueprint_3_Supply_1_Amount 1
Blueprint_3_Products 1
Blueprint_3_Conditions 1
Blueprint_3_Condition_0_Type Flag_Bool
Blueprint_3_Condition_0_ID 24922
Blueprint_3_Condition_0_Value False
Blueprint_3_Condition_0_Logic Equal
Blueprint_3_Condition_0_Allow_Unset
Blueprint_3_Build 32
Should_Delete_At_Zero_Quality True
EquipAudioClip Sounds/Items/Equip_Item.wav