2 x 2 (4)

Inventory Size

Any

Hand Slot

Semi, Safety

Firemodes

500m

Range

10.42 RPS

Firerate

0.01%

Durability Loss per Shot

Sight, Tactical, Barrel

Hooks

0%

Movement Speed

0.4 to 0.5 (60%)

Recoil X

8 to 11 (60%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 26 19 14 14
Zombie 206 112 56 56
Animal 66 48 36 -
Structure Damage
Low Caliber
Damage
Barricade 10
Structure 10
Vehicle 25
Resource 15
Object 20

Magazines (2)

Magazines that can be attached to this weapon

Barrels (9)

Barrels that can be attached to this weapon

Repair
Repair lvl.2
0%
+
2 x
=
100%
Gear
=
8 x
6 x
Utilities
+
=
Tool
+
=
Utilities
+
=
Avenger_Blue.dat
GUID 7fb7e63afbb1435abc2361da0b26872f
Type Gun
Rarity Rare
Useable Gun
Slot Any
ID 27191

Size_X 2
Size_Y 2
Size_Z 0.3

Instantiated_Item_Name_Override BuakAvenger

Shell 25506

Hook_Tactical
Hook_Barrel
Hook_Sight

Ammo_Min 0
Ammo_Max 0
Quality_Min 50
Can_Aim_During_Sprint true

Safety
Semi

Caliber 25300
Requires_NonZero_Attachment_Caliber True
Alert_Radius 96

Range 500
Damage_Falloff_Range 0.1
Damage_Falloff_Max_Range 0.5
Damage_Falloff_Multiplier 0.5
Firerate 4
Action Trigger

Player_Damage 24
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 188
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 60
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 10
Structure_Damage 10
Vehicle_Damage 25
Resource_Damage 15
Object_Damage 20

Durability .01
Wear 1

Spread_Aim 0.05
Spread_Hip 0.15

Recoil_Min_X 0.4
Recoil_Min_Y 8
Recoil_Max_X 0.5
Recoil_Max_Y 11

Recover_X 0.6
Recover_Y 0.6

Shake_Min_X -0.01
Shake_Min_Y 0.01
Shake_Min_Z -0.05
Shake_Max_X 0.01
Shake_Max_Y -0.01
Shake_Max_Z -0.075

Muzzle 3

Actions 2

Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 1
Action_0_Key Salvage

Action_1_Type Blueprint
Action_1_Blueprints 1
Action_1_Blueprint_0_Index 2
Action_1_Text Remove Paint
Action_1_Tooltip Remove color with paint thinner.

Blueprints 3

Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 25377
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Tool 25376
Blueprint_0_Skill Repair
Blueprint_0_Level 2
Blueprint_0_Build 25527

Blueprint_1_Type Gear
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 27191
Blueprint_1_Tool 25393
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 25310
Blueprint_1_Output_0_Amount 8
Blueprint_1_Output_1_ID 25312
Blueprint_1_Output_1_Amount 6
Blueprint_1_Build 25520

//Painting

//Clear
Blueprint_2_Type Utilities
Blueprint_2_Supplies 2
Blueprint_2_Supply_0_ID 27191
Blueprint_2_Supply_0_Critical
Blueprint_2_Supply_1_ID 25353
Blueprint_2_Supply_1_Critical
Blueprint_2_Outputs 1
Blueprint_2_Output_0_ID 25469
Blueprint_2_Output_0_Amount 1
Blueprint_2_State_Transfer
Blueprint_2_Build 25527

Should_Delete_At_Zero_Quality True
EquipAudioClip Sounds/Items/Equip_Avenger.wav