3 x 2 (6)

Inventory Size

Secondary

Hand Slot

Auto, Safety

Firemodes

125m

Range

10.42 RPS

Firerate

0.01%

Durability Loss per Shot

Sight, Tactical

Hooks

0%

Movement Speed

-1.5 to 6 (60%)

Recoil X

0.5 to 4 (60%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 25 18 9 9
Zombie 207 113 56 56
Animal 72 52 39 -
Structure Damage
Low Caliber
Damage
Barricade 10
Structure 10
Vehicle 23
Resource 12
Object 15

Magazines (2)

Magazines that can be attached to this weapon

Repair
Repair lvl.3
0%
+
3 x
=
100%
Gear
=
4 x
8 x
Utilities
+
=
Tool
+
=
Utilities
+
=
Typewriter_Green.dat
GUID f67ac236c60b49bbad88ac3c4352db0e
Type Gun
Rarity Rare
Useable Gun
Slot Secondary
ID 27202

Size_X 3
Size_Y 2
Size_Z 0.475

Instantiated_Item_Name_Override BuakTypewriter

Sight 25480
Shell 25506

Replace 0.56
Unplace 0.32

Hook_Sight
Hook_Tactical

Ammo_Min 0
Ammo_Max 0
Quality_Min 50

Safety
Auto

Caliber 25306
Requires_NonZero_Attachment_Caliber True
Alert_Radius 144

Range 125
Damage_Falloff_Range 0.1
Damage_Falloff_Max_Range 0.5
Damage_Falloff_Multiplier 0.5
Firerate 4
Action Trigger

Player_Damage 23
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 189
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 66
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 10
Structure_Damage 10
Vehicle_Damage 23
Resource_Damage 12
Object_Damage 15

Durability .01
Wear 1

Spread_Aim 0.5
Spread_Hip 0.05

Recoil_Min_X -1.5
Recoil_Min_Y 0.5
Recoil_Max_X 6
Recoil_Max_Y 4

Recover_X 0.6
Recover_Y 0.6

Shake_Min_X -0.001
Shake_Min_Y 0.001
Shake_Min_Z -0.005
Shake_Max_X 0.001
Shake_Max_Y -0.001
Shake_Max_Z -0.01

Muzzle 3

Actions 2

Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 1
Action_0_Key Salvage

Action_1_Type Blueprint
Action_1_Blueprints 1
Action_1_Blueprint_0_Index 2
Action_1_Text Remove Paint
Action_1_Tooltip Remove color with paint thinner.

Blueprints 3

Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 25377
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Tool 25376
Blueprint_0_Skill Repair
Blueprint_0_Level 3
Blueprint_0_Build 25527

Blueprint_1_Type Gear
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 27202
Blueprint_1_Tool 25393
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 25310
Blueprint_1_Output_0_Amount 4
Blueprint_1_Output_1_ID 25312
Blueprint_1_Output_1_Amount 8
Blueprint_1_Build 25520

//Painting

//Clear
Blueprint_2_Type Utilities
Blueprint_2_Supplies 2
Blueprint_2_Supply_0_ID 27202
Blueprint_2_Supply_0_Critical
Blueprint_2_Supply_1_ID 25353
Blueprint_2_Supply_1_Critical
Blueprint_2_Outputs 1
Blueprint_2_Output_0_ID 25465
Blueprint_2_Output_0_Amount 1
Blueprint_2_State_Transfer
Blueprint_2_Build 25527

Should_Delete_At_Zero_Quality True
EquipAudioClip Sounds/Items/Equip_Gun.wav