6 x 2 (12)

Inventory Size

Primary

Hand Slot

Semi, Safety

Firemodes

500m

Range

0.83 RPS

Firerate

0.01%

Durability Loss per Shot

Sight, Tactical, Grip

Hooks

0%

Movement Speed

4 to 5 (25%)

Recoil X

25 to 30 (25%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 108 79 59 59
Zombie 247 135 67 67
Animal 440 320 240 -
Structure Damage
Low Caliber
Damage
Barricade 35
Structure 35
Vehicle 60
Resource 30
Object 75

Magazines (2)

Magazines that can be attached to this weapon

Repair
Repair lvl.3
0%
+
3 x
=
100%
Gear
=
8 x
10 x
Utilities
+
=
Tool
+
=
Utilities
+
=
Timberwolf_Red.dat
GUID 1d56ac1815594521a5a7991aefb95c60
Type Gun
Rarity Legendary
Useable Gun
Slot Primary
ID 27268

Size_X 6
Size_Y 2
Size_Z 0.35

Instantiated_Item_Name_Override BuakTimberwolf

Sight 25481
Shell 25508

Replace 0.56
Unplace 0.32

Hook_Sight
Hook_Tactical
Hook_Grip

Ammo_Min 0
Ammo_Max 0
Quality_Min 50

Safety
Semi

Caliber 25305
Requires_NonZero_Attachment_Caliber True
Alert_Radius 240

Range 500
Damage_Falloff_Range 0.1
Damage_Falloff_Max_Range 0.8
Damage_Falloff_Multiplier 0.8
Firerate 50
Action Bolt

Player_Damage 99
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Instakill_Headshots True

Zombie_Damage 225
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 400
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 35
Structure_Damage 35
Vehicle_Damage 60
Resource_Damage 30
Object_Damage 75

Durability .01
Wear 1

Spread_Aim 0.001
Spread_Hip 0.35

Ballistic_Steps 40
Ballistic_Travel 12.5

Recoil_Min_X -4
Recoil_Min_Y 25
Recoil_Max_X -5
Recoil_Max_Y 30

Recover_X 0.25
Recover_Y 0.25

Shake_Min_X -0.005
Shake_Min_Y 0.005
Shake_Min_Z -0.05
Shake_Max_X 0.005
Shake_Max_Y -0.005
Shake_Max_Z -0.1

Muzzle 4

Actions 2

Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 1
Action_0_Key Salvage

Action_1_Type Blueprint
Action_1_Blueprints 1
Action_1_Blueprint_0_Index 2
Action_1_Text Remove Paint
Action_1_Tooltip Remove color with paint thinner.

Blueprints 3

Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 25377
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Tool 25376
Blueprint_0_Skill Repair
Blueprint_0_Level 3
Blueprint_0_Build 25527

Blueprint_1_Type Gear
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 27268
Blueprint_1_Tool 25393
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 25310
Blueprint_1_Output_0_Amount 8
Blueprint_1_Output_1_ID 25312
Blueprint_1_Output_1_Amount 10
Blueprint_1_Build 25520

//Painting

//Clear
Blueprint_2_Type Utilities
Blueprint_2_Supplies 2
Blueprint_2_Supply_0_ID 27268
Blueprint_2_Supply_0_Critical
Blueprint_2_Supply_1_ID 25353
Blueprint_2_Supply_1_Critical
Blueprint_2_Outputs 1
Blueprint_2_Output_0_ID 25471
Blueprint_2_Output_0_Amount 1
Blueprint_2_State_Transfer
Blueprint_2_Build 25527

Should_Delete_At_Zero_Quality True
EquipAudioClip Sounds/Items/Equip_Gun.wav