4 x 2 (8)

Inventory Size

Primary

Hand Slot

Semi, Safety

Firemodes

6m

Range

0.83 RPS

Firerate

0.01%

Durability Loss per Shot

-

Hooks

0%

Movement Speed

-15 to 15 (70%)

Recoil X

25 to 30 (70%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 0 0 0 0
Zombie 0 0 0 0
Animal 0 0 0 -
Structure Damage
Low Caliber
Damage
Barricade 2,000
Structure 2,000
Vehicle 6,100
Resource 1,000
Object 2,000

Magazines (1)

Magazines that can be attached to this weapon

Repair
Repair lvl.3
0%
+
4 x
+
3 x
=
100%
Gear
=
2 x
Utilities
+
=
Utilities
+
=
Spud_Cannon_White.dat
GUID 810a0dfaf55b454f81c24d3051f3a90e
Type Gun
Rarity Legendary
Useable Gun
Slot Primary
ID 27285

Size_X 4
Size_Y 2
Size_Z 0.42

Instantiated_Item_Name_Override BuakSpudCannon


Replace 0.01
Unplace 0.01

Ammo_Min 0
Ammo_Max 0
Quality_Min 50

Safety
Semi

Caliber 25311
Requires_NonZero_Attachment_Caliber True

Firerate 50
Action Rocket

Player_Damage 125
Zombie_Damage 125
Animal_Damage 125
Barricade_Damage 2000
Structure_Damage 2000
Vehicle_Damage 6100
Resource_Damage 1000
Object_Damage 2000

Range 6
Explosion 45

Durability .01
Wear 1

Spread_Aim 0.1
Spread_Hip 0.1

Ballistic_Force 2000

Recoil_Min_X -15
Recoil_Min_Y 25
Recoil_Max_X 15
Recoil_Max_Y 30

Recover_X 0.7
Recover_Y 0.7

Shake_Min_X -0.0025
Shake_Min_Y 0.0025
Shake_Min_Z -0.01
Shake_Max_X 0.0025
Shake_Max_Y -0.0025
Shake_Max_Z -0.02

Actions 2

Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 1
Action_0_Key Salvage

Action_1_Type Blueprint
Action_1_Blueprints 1
Action_1_Blueprint_0_Index 3
Action_1_Text Remove Paint
Action_1_Tooltip Remove color with paint thinner.

Blueprints 3

Blueprint_0_Type Repair
Blueprint_0_Supplies 2
Blueprint_0_Supply_0_ID 25354
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Supply_1_ID 25377
Blueprint_0_Supply_1_Amount 3
Blueprint_0_Skill Repair
Blueprint_0_Level 3
Blueprint_0_Build 25527

Blueprint_1_Type Gear
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 27285
Blueprint_1_Product 25316
Blueprint_1_Products 2
Blueprint_1_Build 25520

//Painting

//Clear
Blueprint_2_Type Utilities
Blueprint_2_Supplies 2
Blueprint_2_Supply_0_ID 27285
Blueprint_2_Supply_0_Critical
Blueprint_2_Supply_1_ID 25353
Blueprint_2_Supply_1_Critical
Blueprint_2_Outputs 1
Blueprint_2_Output_0_ID 25473
Blueprint_2_Output_0_Amount 1
Blueprint_2_State_Transfer
Blueprint_2_Build 25527

Should_Delete_At_Zero_Quality True
EquipAudioClip Sounds/Items/Equip_Item.wav