2 x 2 (4)

Inventory Size

+5%

Armor

+5%

Explosion Armor

0%

Movement Speed

Similar Clothing (10)

There might be more than those listed here.

Gear
=
4 x
Repair
0%
+
=
100%
Apparel
+
=
Apparel
Id Guid File Name
25359 bacbbf37-3051-484e-81e0-f2edeec8b83e Buak_Lockers.dat
25426 bec661b1-3d54-43a4-9216-eaec9fdef34f WS_Clothes_Store.dat
25443 e536a6d3-fca1-4338-8371-f941e3ea85c2 WS_Prisoner.dat
Hat_Beanie_Orange.dat
GUID ee369087b843408dae7805ac21a97247
Rarity Uncommon
Type Hat
Useable Clothing
ID 26695

Size_X 2
Size_Y 2
Size_Z 0.35

Use_Auto_Icon_Measurements False

WearAudio Sounds/Clothes/Clothes.asset

Beard

Armor 0.95

Actions 2
Action_1_Type Blueprint
Action_1_Source 26692
Action_1_Blueprints 1
Action_1_Blueprint_0_Index 5
Action_1_Text Bleach
Action_1_Tooltip Remove the color to dye it.
Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Key Salvage

Blueprints 3
Blueprint_0_Type Gear
Blueprint_0_Supply_0_ID 26695
Blueprint_0_Product 25300
Blueprint_0_Products 4
Blueprint_0_Build 25535
Blueprint_1_Type Repair
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 25300
Blueprint_1_Supply_0_Amount 1
Blueprint_1_Build 25534
Blueprint_2_Type Apparel
Blueprint_2_Supplies 2
Blueprint_2_Supply_0_ID 25365
Blueprint_2_Supply_0_Amount 1
Blueprint_2_Supply_0_Critical
Blueprint_2_Supply_1_ID 26692
Blueprint_2_Supply_1_Amount 1
Blueprint_2_Supply_1_Critical
Blueprint_2_State_Transfer
Blueprint_2_Build 25534
EquipAudioClip Sounds/Items/Equip_Item.wav