2 x 4 (8)

Inventory Size

Any

Hand Slot

2.25m

Range

0.05%

Durability Loss per Hit

8m

Alert Radius

Damage
Combat Damage
Head Spine Leg Arm
Player 34 24 18 18
Zombie 71 39 19 19
Animal 60 33 16 -
Structure Damage
Low Caliber
Damage
Barricade 5
Structure 10
Vehicle 15
Resource 100
Object 30
Tool
Cook lvl.1
2 x
+
3 x
=
Tool
Repair
0%
+
=
100%
Gear
=
2 x
Tool
+
=
Spawn Id Spawn Name Items
25306 Buak Toolbox 22
25444 WS Camp 238
25442 WS Farm 43
25448 Buak Grave 388
25359 Buak Lockers 371
25444 WS Camp 238
25352 WS Lumberyard 103
25400 Buak Vehicle Back 69
25442 WS Farm 43
25417 WS Garage 39
25432 WS Hardware 38
25422 WS Gas Shelves 37
25434 WS Shipping Container 36
25427 WS Mechanic 29
25306 Buak Toolbox 22
Camp_Axe.dat
GUID 59efd36de27b4995b047c9b98ad0344a
Type Melee
Rarity Uncommon
Useable Melee
Slot Any
ID 25383

Size_X 2
Size_Y 4
Size_Z 0.6

Use_Auto_Icon_Measurements False

Range 2.25
Strength 1.2
Stamina 30

Weak 0.492
Strong 0.430

Player_Damage 31
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 65
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 55
Animal_Leg_Multiplier 0.3
Animal_Spine_Multiplier 0.6
Animal_Skull_Multiplier 1.1

Barricade_Damage 5
Structure_Damage 10
Vehicle_Damage 15
Resource_Damage 100
Object_Damage 30

Durability 0.05
Wear 2

Blueprints 4

//BP_TRUE
Blueprint_0_Type Tool
Blueprint_0_Supplies 2
Blueprint_0_Supply_0_ID 25304
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Supply_1_ID 25326
Blueprint_0_Supply_1_Amount 3
Blueprint_0_Skill Cook
Blueprint_0_Level 1
Blueprint_0_Conditions 1
Blueprint_0_Condition_0_Type Flag_Bool
Blueprint_0_Condition_0_ID 24984
Blueprint_0_Condition_0_Value True
Blueprint_0_Condition_0_Logic Equal
Blueprint_0_Build 25527

//BP_FALSE
Blueprint_1_Type Tool
Blueprint_1_Supplies 2
Blueprint_1_Supply_0_ID 25648
Blueprint_1_Supply_0_Amount 1
Blueprint_1_Supply_1_ID 25383
Blueprint_1_Supply_1_Amount 1
Blueprint_1_Products 1
Blueprint_1_Conditions 1
Blueprint_1_Condition_0_Type Flag_Bool
Blueprint_1_Condition_0_ID 24984
Blueprint_1_Condition_0_Value False
Blueprint_1_Condition_0_Logic Equal
Blueprint_1_Condition_0_Allow_Unset
Blueprint_1_Build 32

Blueprint_2_Type Repair
Blueprint_2_Supply_0_ID 25379
Blueprint_2_Supply_0_Amount 1
Blueprint_2_Build 25525

Blueprint_3_Type Gear
Blueprint_3_Supplies 1
Blueprint_3_Supply_0_ID 25383
Blueprint_3_Product 25310
Blueprint_3_Products 2
Blueprint_3_Tool 25393
Blueprint_3_Build 25520

AttackAudioClip Sounds/Items/Swing_00.wav

Should_Delete_At_Zero_Quality True
EquipAudioClip Sounds/Items/Equip_Item.wav