2 x 4 (8)

Inventory Size

Any

Hand Slot

2.25m

Range

0.05%

Durability Loss per Hit

8m

Alert Radius

Damage
Combat Damage
Head Spine Leg Arm
Player 34 24 18 18
Zombie 71 39 19 19
Animal 60 33 16 -
Structure Damage
Low Caliber
Damage
Barricade 5
Structure 10
Vehicle 15
Resource 100
Object 30
Tool
Cook lvl.1
2 x
+
3 x
=
Tool
Repair
0%
+
=
100%
Gear
=
2 x
Tool
+
=
Id Guid File Name
25359 bacbbf37-3051-484e-81e0-f2edeec8b83e Buak_Lockers.dat
25306 18dc2545-148b-4650-9093-91fcba61f72a Buak_Toolbox.dat
25444 61e844ee-060d-49f9-80ca-8146d9f5ceed WS_Camp.dat
25442 071b6f75-d481-4440-98fa-273c03d3b726 WS_Farm.dat
Camp_Axe.dat
GUID 59efd36de27b4995b047c9b98ad0344a
Type Melee
Rarity Uncommon
Useable Melee
Slot Any
ID 25383

Size_X 2
Size_Y 4
Size_Z 0.6

Use_Auto_Icon_Measurements False

Range 2.25
Strength 1.2
Stamina 30

Weak 0.492
Strong 0.430

Player_Damage 31
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 65
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 55
Animal_Leg_Multiplier 0.3
Animal_Spine_Multiplier 0.6
Animal_Skull_Multiplier 1.1

Barricade_Damage 5
Structure_Damage 10
Vehicle_Damage 15
Resource_Damage 100
Object_Damage 30

Durability 0.05
Wear 2

Blueprints 4

//BP_TRUE
Blueprint_0_Type Tool
Blueprint_0_Supplies 2
Blueprint_0_Supply_0_ID 25304
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Supply_1_ID 25326
Blueprint_0_Supply_1_Amount 3
Blueprint_0_Skill Cook
Blueprint_0_Level 1
Blueprint_0_Conditions 1
Blueprint_0_Condition_0_Type Flag_Bool
Blueprint_0_Condition_0_ID 24984
Blueprint_0_Condition_0_Value True
Blueprint_0_Condition_0_Logic Equal
Blueprint_0_Build 25527

//BP_FALSE
Blueprint_1_Type Tool
Blueprint_1_Supplies 2
Blueprint_1_Supply_0_ID 25648
Blueprint_1_Supply_0_Amount 1
Blueprint_1_Supply_1_ID 25383
Blueprint_1_Supply_1_Amount 1
Blueprint_1_Products 1
Blueprint_1_Conditions 1
Blueprint_1_Condition_0_Type Flag_Bool
Blueprint_1_Condition_0_ID 24984
Blueprint_1_Condition_0_Value False
Blueprint_1_Condition_0_Logic Equal
Blueprint_1_Condition_0_Allow_Unset
Blueprint_1_Build 32

Blueprint_2_Type Repair
Blueprint_2_Supply_0_ID 25379
Blueprint_2_Supply_0_Amount 1
Blueprint_2_Build 25525

Blueprint_3_Type Gear
Blueprint_3_Supplies 1
Blueprint_3_Supply_0_ID 25383
Blueprint_3_Product 25310
Blueprint_3_Products 2
Blueprint_3_Tool 25393
Blueprint_3_Build 25520

AttackAudioClip Sounds/Items/Swing_00.wav

Should_Delete_At_Zero_Quality True
EquipAudioClip Sounds/Items/Equip_Item.wav