1 x 2 (2)

Inventory Size

Any

Hand Slot

1.95m

Range

0.05%

Durability Loss per Hit

8m

Alert Radius

Damage
Combat Damage
Head Spine Leg Arm
Player 27 20 15 15
Zombie 55 30 15 15
Animal 44 24 12 -
Structure Damage
Low Caliber
Damage
Barricade 4
Structure 8
Vehicle 12
Resource 70
Object 24
Tool
Cook lvl.1
+
3 x
=
Tool
Repair
0%
+
=
100%
Gear
=
2 x
Tool
+
=
Id Guid File Name
25359 bacbbf37-3051-484e-81e0-f2edeec8b83e Buak_Lockers.dat
25305 e710404f-f337-44d6-8c66-80baddb8f660 Buak_Moving_Box.dat
25306 18dc2545-148b-4650-9093-91fcba61f72a Buak_Toolbox.dat
25444 61e844ee-060d-49f9-80ca-8146d9f5ceed WS_Camp.dat
25442 071b6f75-d481-4440-98fa-273c03d3b726 WS_Farm.dat
Camp_Hatchet.dat
GUID 4dacc415b93b4815a4ca971cf68e1a2f
Type Melee
Rarity Uncommon
Useable Melee
Slot Any
ID 25384

Size_X 1
Size_Y 2
Size_Z 0.46

Use_Auto_Icon_Measurements False

Range 1.95
Strength 1.2
Stamina 5

Weak 0.476
Strong 0.48

Player_Damage 25
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 50
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 40
Animal_Leg_Multiplier 0.3
Animal_Spine_Multiplier 0.6
Animal_Skull_Multiplier 1.1

Barricade_Damage 4
Structure_Damage 8
Vehicle_Damage 12
Resource_Damage 70
Object_Damage 24

Durability 0.05
Wear 2

Blueprints 4

//BP_TRUE
Blueprint_0_Type Tool
Blueprint_0_Supplies 2
Blueprint_0_Supply_0_ID 25304
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Supply_1_ID 25326
Blueprint_0_Supply_1_Amount 3
Blueprint_0_Skill Cook
Blueprint_0_Level 1
Blueprint_0_Conditions 1
Blueprint_0_Condition_0_Type Flag_Bool
Blueprint_0_Condition_0_ID 24982
Blueprint_0_Condition_0_Value True
Blueprint_0_Condition_0_Logic Equal
Blueprint_0_Build 25527

//BP_FALSE
Blueprint_1_Type Tool
Blueprint_1_Supplies 2
Blueprint_1_Supply_0_ID 25648
Blueprint_1_Supply_0_Amount 1
Blueprint_1_Supply_1_ID 25384
Blueprint_1_Supply_1_Amount 1
Blueprint_1_Products 1
Blueprint_1_Conditions 1
Blueprint_1_Condition_0_Type Flag_Bool
Blueprint_1_Condition_0_ID 24982
Blueprint_1_Condition_0_Value False
Blueprint_1_Condition_0_Logic Equal
Blueprint_1_Condition_0_Allow_Unset
Blueprint_1_Build 32

Blueprint_2_Type Repair
Blueprint_2_Supply_0_ID 25379
Blueprint_2_Supply_0_Amount 1
Blueprint_2_Build 25525

Blueprint_3_Type Gear
Blueprint_3_Supplies 1
Blueprint_3_Supply_0_ID 25384
Blueprint_3_Product 25310
Blueprint_3_Products 2
Blueprint_3_Tool 25393
Blueprint_3_Build 25520

AttackAudioClip Sounds/Items/Swing_00.wav

Should_Delete_At_Zero_Quality True
EquipAudioClip Sounds/Items/Equip_Item.wav