2 x 4 (8)

Inventory Size

Any

Hand Slot

2.25m

Range

0.04%

Durability Loss per Hit

8m

Alert Radius

Damage
Combat Damage
Head Spine Leg Arm
Player 34 24 18 18
Zombie 82 45 22 22
Animal 71 39 19 -
Structure Damage
Low Caliber
Damage
Barricade 10
Structure 20
Vehicle 30
Resource 200
Object 50
Tool
Cook lvl.2
2 x
+
10 x
+
3 x
=
Tool
Repair
0%
+
=
100%
Gear
=
2 x
Tool
+
=
Spawn Id Spawn Name Items
25469 Buak Mega Fire 12
25306 Buak Toolbox 22
25428 WS Fire 5
25352 WS Lumberyard 103
25417 WS Garage 39
25432 WS Hardware 38
25422 WS Gas Shelves 37
25434 WS Shipping Container 36
25427 WS Mechanic 29
25306 Buak Toolbox 22
25315 Buak Lockers Fire 13
25469 Buak Mega Fire 12
25428 WS Fire 5
Fire_Axe.dat
GUID 69cd3a88b3744588b652b9fe3af8d492
Type Melee
Rarity Epic
Useable Melee
Slot Any
ID 25387

Size_X 2
Size_Y 4
Size_Z 0.6

Use_Auto_Icon_Measurements False

Range 2.25
Strength 1.2
Stamina 25

Weak 0.492
Strong 0.430

Player_Damage 31
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 75
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 65
Animal_Leg_Multiplier 0.3
Animal_Spine_Multiplier 0.6
Animal_Skull_Multiplier 1.1

Barricade_Damage 10
Structure_Damage 20
Vehicle_Damage 30
Resource_Damage 200
Object_Damage 50

Durability 0.04
Wear 2

Blueprints 4

//BP_TRUE
Blueprint_0_Type Tool
Blueprint_0_Supplies 3
Blueprint_0_Supply_0_ID 25357
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Supply_1_ID 25319
Blueprint_0_Supply_1_Amount 10
Blueprint_0_Supply_2_ID 25326
Blueprint_0_Supply_2_Amount 3
Blueprint_0_Skill Cook
Blueprint_0_Level 2
Blueprint_0_Conditions 1
Blueprint_0_Condition_0_Type Flag_Bool
Blueprint_0_Condition_0_ID 24976
Blueprint_0_Condition_0_Value True
Blueprint_0_Condition_0_Logic Equal
Blueprint_0_Build 25527

//BP_FALSE
Blueprint_1_Type Tool
Blueprint_1_Supplies 2
Blueprint_1_Supply_0_ID 25648
Blueprint_1_Supply_0_Amount 1
Blueprint_1_Supply_1_ID 25387
Blueprint_1_Supply_1_Amount 1
Blueprint_1_Products 1
Blueprint_1_Conditions 1
Blueprint_1_Condition_0_Type Flag_Bool
Blueprint_1_Condition_0_ID 24976
Blueprint_1_Condition_0_Value False
Blueprint_1_Condition_0_Logic Equal
Blueprint_1_Condition_0_Allow_Unset
Blueprint_1_Build 32

Blueprint_2_Type Repair
Blueprint_2_Supply_0_ID 25379
Blueprint_2_Supply_0_Amount 1
Blueprint_2_Build 25525

Blueprint_3_Type Gear
Blueprint_3_Supplies 1
Blueprint_3_Supply_0_ID 25387
Blueprint_3_Product 25310
Blueprint_3_Products 2
Blueprint_3_Tool 25393
Blueprint_3_Build 25520

AttackAudioClip Sounds/Items/Swing_00.wav

Should_Delete_At_Zero_Quality True
EquipAudioClip Sounds/Items/Equip_Item.wav