2 x 4 (8)

Inventory Size

Any

Hand Slot

2.25m

Range

0.04%

Durability Loss per Hit

8m

Alert Radius

Damage
Combat Damage
Head Spine Leg Arm
Player 34 24 18 18
Zombie 82 45 22 22
Animal 71 39 19 -
Structure Damage
Low Caliber
Damage
Barricade 10
Structure 20
Vehicle 30
Resource 200
Object 50
Tool
Cook lvl.2
2 x
+
10 x
+
3 x
=
Tool
Repair
0%
+
=
100%
Gear
=
2 x
Tool
+
=
Id Guid File Name
25315 13ea6450-a3f9-4789-8c1c-5c8b1ac367c9 Buak_Lockers_Fire.dat
25469 4faf5a32-4365-4326-aa77-436b3bb44135 Buak_Mega_Fire.dat
25306 18dc2545-148b-4650-9093-91fcba61f72a Buak_Toolbox.dat
25428 0fe41019-b174-4439-ba43-13cb4a3268b0 WS_Fire.dat
Fire_Axe.dat
GUID 69cd3a88b3744588b652b9fe3af8d492
Type Melee
Rarity Epic
Useable Melee
Slot Any
ID 25387

Size_X 2
Size_Y 4
Size_Z 0.6

Use_Auto_Icon_Measurements False

Range 2.25
Strength 1.2
Stamina 25

Weak 0.492
Strong 0.430

Player_Damage 31
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 75
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 65
Animal_Leg_Multiplier 0.3
Animal_Spine_Multiplier 0.6
Animal_Skull_Multiplier 1.1

Barricade_Damage 10
Structure_Damage 20
Vehicle_Damage 30
Resource_Damage 200
Object_Damage 50

Durability 0.04
Wear 2

Blueprints 4

//BP_TRUE
Blueprint_0_Type Tool
Blueprint_0_Supplies 3
Blueprint_0_Supply_0_ID 25357
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Supply_1_ID 25319
Blueprint_0_Supply_1_Amount 10
Blueprint_0_Supply_2_ID 25326
Blueprint_0_Supply_2_Amount 3
Blueprint_0_Skill Cook
Blueprint_0_Level 2
Blueprint_0_Conditions 1
Blueprint_0_Condition_0_Type Flag_Bool
Blueprint_0_Condition_0_ID 24976
Blueprint_0_Condition_0_Value True
Blueprint_0_Condition_0_Logic Equal
Blueprint_0_Build 25527

//BP_FALSE
Blueprint_1_Type Tool
Blueprint_1_Supplies 2
Blueprint_1_Supply_0_ID 25648
Blueprint_1_Supply_0_Amount 1
Blueprint_1_Supply_1_ID 25387
Blueprint_1_Supply_1_Amount 1
Blueprint_1_Products 1
Blueprint_1_Conditions 1
Blueprint_1_Condition_0_Type Flag_Bool
Blueprint_1_Condition_0_ID 24976
Blueprint_1_Condition_0_Value False
Blueprint_1_Condition_0_Logic Equal
Blueprint_1_Condition_0_Allow_Unset
Blueprint_1_Build 32

Blueprint_2_Type Repair
Blueprint_2_Supply_0_ID 25379
Blueprint_2_Supply_0_Amount 1
Blueprint_2_Build 25525

Blueprint_3_Type Gear
Blueprint_3_Supplies 1
Blueprint_3_Supply_0_ID 25387
Blueprint_3_Product 25310
Blueprint_3_Products 2
Blueprint_3_Tool 25393
Blueprint_3_Build 25520

AttackAudioClip Sounds/Items/Swing_00.wav

Should_Delete_At_Zero_Quality True
EquipAudioClip Sounds/Items/Equip_Item.wav