2 x 4 (8)

Inventory Size

Any

Hand Slot

2.25m

Range

0.01%

Durability Loss per Hit

8m

Alert Radius

Damage
Combat Damage
Head Spine Leg Arm
Player 44 32 24 24
Zombie 77 42 21 21
Animal 66 36 18 -
Structure Damage
Low Caliber
Damage
Barricade 8
Structure 14
Vehicle 20
Resource 300
Object 30
Tool
Cook lvl.3
2 x
+
3 x
=
Tool
Repair
0%
+
=
100%
Gear
=
2 x
Tool
+
=
Id Guid File Name
25470 75d90f92-df92-42de-856c-6f6dfce5f66c Buak_Mega_Lumber.dat
25432 6c3a38e3-9b15-4b04-b02f-96b0f74d2a7b WS_Hardware.dat
25352 de76ade8-9e12-4139-9bd1-d2283b87bc97 WS_Lumberyard.dat
Lumberjack_Axe.dat
GUID 9163eb93320f45aabdd4f3e0051c9c84
Type Melee
Rarity Legendary
Useable Melee
Slot Any
ID 25388

Size_X 2
Size_Y 4
Size_Z 0.6

Use_Auto_Icon_Measurements False

Range 2.25
Strength 1.2
Stamina 25

Weak 0.492
Strong 0.430

Player_Damage 40
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 70
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 60
Animal_Leg_Multiplier 0.3
Animal_Spine_Multiplier 0.6
Animal_Skull_Multiplier 1.1

Barricade_Damage 8
Structure_Damage 14
Vehicle_Damage 20
Resource_Damage 300
Object_Damage 30

Durability 0.01
Wear 2

Blueprints 4

//BP_TRUE
Blueprint_0_Type Tool
Blueprint_0_Supplies 2
Blueprint_0_Supply_0_ID 25304
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Supply_1_ID 25326
Blueprint_0_Supply_1_Amount 3
Blueprint_0_Skill Cook
Blueprint_0_Level 3
Blueprint_0_Conditions 1
Blueprint_0_Condition_0_Type Flag_Bool
Blueprint_0_Condition_0_ID 24974
Blueprint_0_Condition_0_Value True
Blueprint_0_Condition_0_Logic Equal
Blueprint_0_Build 25527

//BP_FALSE
Blueprint_1_Type Tool
Blueprint_1_Supplies 2
Blueprint_1_Supply_0_ID 25648
Blueprint_1_Supply_0_Amount 1
Blueprint_1_Supply_1_ID 25388
Blueprint_1_Supply_1_Amount 1
Blueprint_1_Products 1
Blueprint_1_Conditions 1
Blueprint_1_Condition_0_Type Flag_Bool
Blueprint_1_Condition_0_ID 24974
Blueprint_1_Condition_0_Value False
Blueprint_1_Condition_0_Logic Equal
Blueprint_1_Condition_0_Allow_Unset
Blueprint_1_Build 25527

Blueprint_2_Type Repair
Blueprint_2_Supply_0_ID 25379
Blueprint_2_Supply_0_Amount 1
Blueprint_2_Build 25525

Blueprint_3_Type Gear
Blueprint_3_Supplies 1
Blueprint_3_Supply_0_ID 25388
Blueprint_3_Product 25310
Blueprint_3_Products 2
Blueprint_3_Tool 25393
Blueprint_3_Build 25520

AttackAudioClip Sounds/Items/Swing_00.wav

Should_Delete_At_Zero_Quality True
EquipAudioClip Sounds/Items/Equip_Item.wav