2 x 4 (8)

Inventory Size

Any

Hand Slot

2.25m

Range

0.08%

Durability Loss per Hit

8m

Alert Radius

Damage
Combat Damage
Head Spine Leg Arm
Player 44 32 24 24
Zombie 88 48 24 24
Animal 77 42 21 -
Structure Damage
Low Caliber
Damage
Barricade 16
Structure 16
Vehicle 20
Resource 200
Object 40
Tool
Cook lvl.2
2 x
+
2 x
+
4 x
=
Tool
Repair
0%
+
2 x
=
100%
Gear
=
2 x
Tool
+
=
Id Guid File Name
25306 18dc2545-148b-4650-9093-91fcba61f72a Buak_Toolbox.dat
Sledgehammer.dat
GUID 5102dbe8c62f46418aa4e6abd282c2cd
Type Melee
Rarity Rare
Useable Melee
Slot Any
ID 25389

Size_X 2
Size_Y 4
Size_Z 0.68

Use_Auto_Icon_Measurements False

Range 2.25
BladeIDs 2
BladeID_0 0
BladeID_1 2
Strength 1.2
Stamina 40

Weak 0.328
Strong 0.429

Player_Damage 40
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 80
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 70
Animal_Leg_Multiplier 0.3
Animal_Spine_Multiplier 0.6
Animal_Skull_Multiplier 1.1

Barricade_Damage 16
Structure_Damage 16
Vehicle_Damage 20
Resource_Damage 200
Object_Damage 40

Durability 0.08
Wear 4

Blueprints 4

//BP_TRUE
Blueprint_0_Type Tool
Blueprint_0_Supplies 3
Blueprint_0_Supply_0_ID 25357
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Supply_1_ID 25316
Blueprint_0_Supply_1_Amount 2
Blueprint_0_Supply_2_ID 25326
Blueprint_0_Supply_2_Amount 4
Blueprint_0_Skill Cook
Blueprint_0_Level 2
Blueprint_0_Conditions 1
Blueprint_0_Condition_0_Type Flag_Bool
Blueprint_0_Condition_0_ID 24972
Blueprint_0_Condition_0_Value True
Blueprint_0_Condition_0_Logic Equal
Blueprint_0_Build 25527

//BP_FALSE
Blueprint_1_Type Tool
Blueprint_1_Supplies 2
Blueprint_1_Supply_0_ID 25648
Blueprint_1_Supply_0_Amount 1
Blueprint_1_Supply_1_ID 25389
Blueprint_1_Supply_1_Amount 1
Blueprint_1_Products 1
Blueprint_1_Conditions 1
Blueprint_1_Condition_0_Type Flag_Bool
Blueprint_1_Condition_0_ID 24972
Blueprint_1_Condition_0_Value False
Blueprint_1_Condition_0_Logic Equal
Blueprint_1_Condition_0_Allow_Unset
Blueprint_1_Build 32

Blueprint_2_Type Repair
Blueprint_2_Supply_0_ID 25326
Blueprint_2_Supply_0_Amount 2
Blueprint_2_Tool 25376
Blueprint_2_Build 25525

Blueprint_3_Type Gear
Blueprint_3_Supplies 1
Blueprint_3_Supply_0_ID 25389
Blueprint_3_Product 25310
Blueprint_3_Products 2
Blueprint_3_Tool 25393
Blueprint_3_Build 25520

AttackAudioClip Sounds/Items/Swing_00.wav

Should_Delete_At_Zero_Quality True
EquipAudioClip Sounds/Items/Equip_Item.wav