2 x 4 (8)

Inventory Size

Any

Hand Slot

2.25m

Range

0.08%

Durability Loss per Hit

8m

Alert Radius

Damage
Combat Damage
Head Spine Leg Arm
Player 44 32 24 24
Zombie 88 48 24 24
Animal 77 42 21 -
Structure Damage
Low Caliber
Damage
Barricade 16
Structure 16
Vehicle 20
Resource 200
Object 40
Tool
Cook lvl.2
2 x
+
2 x
+
4 x
=
Tool
Repair
0%
+
2 x
=
100%
Gear
=
2 x
Tool
+
=
Spawn Id Spawn Name Items
25306 Buak Toolbox 22
25352 WS Lumberyard 103
25417 WS Garage 39
25432 WS Hardware 38
25422 WS Gas Shelves 37
25434 WS Shipping Container 36
25427 WS Mechanic 29
25306 Buak Toolbox 22
Sledgehammer.dat
GUID 5102dbe8c62f46418aa4e6abd282c2cd
Type Melee
Rarity Rare
Useable Melee
Slot Any
ID 25389

Size_X 2
Size_Y 4
Size_Z 0.68

Use_Auto_Icon_Measurements False

Range 2.25
BladeIDs 2
BladeID_0 0
BladeID_1 2
Strength 1.2
Stamina 40

Weak 0.328
Strong 0.429

Player_Damage 40
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 80
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 70
Animal_Leg_Multiplier 0.3
Animal_Spine_Multiplier 0.6
Animal_Skull_Multiplier 1.1

Barricade_Damage 16
Structure_Damage 16
Vehicle_Damage 20
Resource_Damage 200
Object_Damage 40

Durability 0.08
Wear 4

Blueprints 4

//BP_TRUE
Blueprint_0_Type Tool
Blueprint_0_Supplies 3
Blueprint_0_Supply_0_ID 25357
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Supply_1_ID 25316
Blueprint_0_Supply_1_Amount 2
Blueprint_0_Supply_2_ID 25326
Blueprint_0_Supply_2_Amount 4
Blueprint_0_Skill Cook
Blueprint_0_Level 2
Blueprint_0_Conditions 1
Blueprint_0_Condition_0_Type Flag_Bool
Blueprint_0_Condition_0_ID 24972
Blueprint_0_Condition_0_Value True
Blueprint_0_Condition_0_Logic Equal
Blueprint_0_Build 25527

//BP_FALSE
Blueprint_1_Type Tool
Blueprint_1_Supplies 2
Blueprint_1_Supply_0_ID 25648
Blueprint_1_Supply_0_Amount 1
Blueprint_1_Supply_1_ID 25389
Blueprint_1_Supply_1_Amount 1
Blueprint_1_Products 1
Blueprint_1_Conditions 1
Blueprint_1_Condition_0_Type Flag_Bool
Blueprint_1_Condition_0_ID 24972
Blueprint_1_Condition_0_Value False
Blueprint_1_Condition_0_Logic Equal
Blueprint_1_Condition_0_Allow_Unset
Blueprint_1_Build 32

Blueprint_2_Type Repair
Blueprint_2_Supply_0_ID 25326
Blueprint_2_Supply_0_Amount 2
Blueprint_2_Tool 25376
Blueprint_2_Build 25525

Blueprint_3_Type Gear
Blueprint_3_Supplies 1
Blueprint_3_Supply_0_ID 25389
Blueprint_3_Product 25310
Blueprint_3_Products 2
Blueprint_3_Tool 25393
Blueprint_3_Build 25520

AttackAudioClip Sounds/Items/Swing_00.wav

Should_Delete_At_Zero_Quality True
EquipAudioClip Sounds/Items/Equip_Item.wav