1 x 2 (2)
Inventory Size
Any
Hand Slot
1.85m
Range
0.2%
Durability Loss per Hit
8m
Alert Radius
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 8 | 6 | 4 | 4 |
Zombie | 27 | 15 | 7 | 7 |
Animal | 16 | 9 | 4 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 0 |
Structure | 0 |
Vehicle | 2 |
Resource | 0 |
Object | 5 |
Id | File Name |
---|---|
25316 | Buak_Airdrop.dat |
25359 | Buak_Lockers.dat |
25305 | Buak_Moving_Box.dat |
25348 | Buak_Shelves_House_00.dat |
25306 | Buak_Toolbox.dat |
25422 | WS_Gas_Shelves.dat |
25406 | WS_Kitchen_Cabinet.dat |
25410 | WS_Livingroom_Table.dat |
25436 | WS_Mines.dat |
Flashlight.dat
GUID a71924dbf1ea4180a50e2dda5e9dc2c5
Type Melee
Rarity Uncommon
Useable Melee
Slot Any
ID 25391
Size_X 1
Size_Y 2
Size_Z 0.4
Use_Auto_Icon_Measurements False
Range 1.85
Strength 1.2
Weak 0.476
Strong 0.343
Stamina 5
Player_Damage 8
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 25
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 15
Animal_Leg_Multiplier 0.3
Animal_Spine_Multiplier 0.6
Animal_Skull_Multiplier 1.1
Barricade_Damage 0.1
Structure_Damage 0.1
Vehicle_Damage 2
Resource_Damage 0
Object_Damage 5
Light
SpotLight_Angle 130
SpotLight_Intensity 1
SpotLight_Range 128
SpotLight_Color_R 0.960
SpotLight_Color_G 0.874
SpotLight_Color_B 0.576
Durability 0.2
Wear 4
Blueprints 4
//BP_TRUE
Blueprint_0_Type Tool
Blueprint_0_Supplies 3
Blueprint_0_Supply_0_ID 25352
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Supply_1_ID 25346
Blueprint_0_Supply_1_Amount 1
Blueprint_0_Supply_2_ID 25332
Blueprint_0_Supply_2_Amount 2
Blueprint_0_Conditions 1
Blueprint_0_Condition_0_Type Flag_Bool
Blueprint_0_Condition_0_ID 24968
Blueprint_0_Condition_0_Value True
Blueprint_0_Condition_0_Logic Equal
Blueprint_0_Build 25527
//BP_FALSE
Blueprint_1_Type Tool
Blueprint_1_Supplies 2
Blueprint_1_Supply_0_ID 25648
Blueprint_1_Supply_0_Amount 1
Blueprint_1_Supply_1_ID 25391
Blueprint_1_Supply_1_Amount 1
Blueprint_1_Products 1
Blueprint_1_Conditions 1
Blueprint_1_Condition_0_Type Flag_Bool
Blueprint_1_Condition_0_ID 24968
Blueprint_1_Condition_0_Value False
Blueprint_1_Condition_0_Logic Equal
Blueprint_1_Condition_0_Allow_Unset
Blueprint_1_Build 32
Blueprint_2_Type Repair
Blueprint_2_Supply_0_ID 25332
Blueprint_2_Supply_0_Amount 1
Blueprint_2_Tool 25376
Blueprint_2_Build 25525
Blueprint_3_Type Gear
Blueprint_3_Supplies 1
Blueprint_3_Supply_0_ID 25391
Blueprint_3_Product 25310
Blueprint_3_Products 2
Blueprint_3_Tool 25393
Blueprint_3_Build 25520
AttackAudioClip Sounds/Items/Swing_00.wav
Should_Delete_At_Zero_Quality True
EquipAudioClip Sounds/Items/Equip_Item.wav