2 x 2 (4)
Inventory Size
Any
Hand Slot
1.95m
Range
0.05%
Durability Loss per Hit
8m
Alert Radius
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 12 | 8 | 6 | 6 |
Zombie | 38 | 21 | 10 | 10 |
Animal | 27 | 15 | 7 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 0 |
Structure | 0 |
Vehicle | 4 |
Resource | 0 |
Object | 10 |
Spawn Id | Spawn Name | Items |
---|---|---|
25382 | Buak Fishing High | 58 |
25359 | Buak Lockers | 371 |
25305 | Buak Moving Box | 158 |
25348 | Buak Shelves House 00 | 197 |
25306 | Buak Toolbox | 22 |
25400 | Buak Vehicle Back | 69 |
25422 | WS Gas Shelves | 37 |
25406 | WS Kitchen Cabinet | 38 |
25410 | WS Livingroom Table | 31 |
Military_Grade_Heavy_Duty_Flashlight.dat
GUID bd711217d98f4f398f49e944b8db08a1
Type Melee
Rarity Rare
Useable Melee
Slot Any
ID 25392
Size_X 2
Size_Y 2
Size_Z 0.5
Use_Auto_Icon_Measurements False
Range 1.95
Strength 1.2
Weak 0.476
Strong 0.343
Stamina 10
Player_Damage 11
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 35
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 25
Animal_Leg_Multiplier 0.3
Animal_Spine_Multiplier 0.6
Animal_Skull_Multiplier 1.1
Barricade_Damage 0.2
Structure_Damage 0.2
Vehicle_Damage 4
Resource_Damage 0
Object_Damage 10
Light
SpotLight_Angle 129
SpotLight_Intensity .9
SpotLight_Range 127
SpotLight_Color_R 0.960
SpotLight_Color_G 0.874
SpotLight_Color_B 0.576
Durability 0.05
Wear 2
Blueprints 4
//BP_TRUE
Blueprint_0_Type Tool
Blueprint_0_Supplies 3
Blueprint_0_Supply_0_ID 25352
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Supply_1_ID 25346
Blueprint_0_Supply_1_Amount 1
Blueprint_0_Supply_2_ID 25332
Blueprint_0_Supply_2_Amount 4
Blueprint_0_Conditions 1
Blueprint_0_Condition_0_Type Flag_Bool
Blueprint_0_Condition_0_ID 24966
Blueprint_0_Condition_0_Value True
Blueprint_0_Condition_0_Logic Equal
Blueprint_0_Build 25527
//BP_FALSE
Blueprint_1_Type Tool
Blueprint_1_Supplies 2
Blueprint_1_Supply_0_ID 25648
Blueprint_1_Supply_0_Amount 1
Blueprint_1_Supply_1_ID 25392
Blueprint_1_Supply_1_Amount 1
Blueprint_1_Products 1
Blueprint_1_Conditions 1
Blueprint_1_Condition_0_Type Flag_Bool
Blueprint_1_Condition_0_ID 24966
Blueprint_1_Condition_0_Value False
Blueprint_1_Condition_0_Logic Equal
Blueprint_1_Condition_0_Allow_Unset
Blueprint_1_Build 25527
Blueprint_2_Type Repair
Blueprint_2_Supply_0_ID 25332
Blueprint_2_Supply_0_Amount 2
Blueprint_2_Tool 25376
Blueprint_2_Build 25525
Blueprint_3_Type Gear
Blueprint_3_Supplies 1
Blueprint_3_Supply_0_ID 25392
Blueprint_3_Product 25310
Blueprint_3_Products 2
Blueprint_3_Tool 25393
Blueprint_3_Build 25520
AttackAudioClip Sounds/Items/Swing_00.wav
Should_Delete_At_Zero_Quality True
EquipAudioClip Sounds/Items/Equip_Item.wav