2 x 2 (4)

Inventory Size

250 HP

Health

LOW

Armor Tier

Sentry

Build

Yes

Repairable

Yes

Salvageable

Barricade
Barricade
Gear
=
2 x
4 x
2 x
Barricade
Barricade
Sentry_Hostile.dat
GUID 2268070811214d88bbc57c48336c6d94
Type Sentry
Rarity Epic
Useable Barricade
Build Sentry
ID 25830

Size_X 2
Size_Y 2
Size_Z 0.55

Use_Auto_Icon_Measurements False

Salvage_Duration_Multiplier .3

Has_Clip_Prefab false

Actions 2
Action_0_Type Blueprint
Action_0_Source 25828
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 2
Action_0_Text Neutral
Action_0_Tooltip Set mode to neutral.

Action_1_Type Blueprint
Action_1_Source 25829
Action_1_Blueprints 1
Action_1_Blueprint_0_Index 1
Action_1_Text Friendly
Action_1_Tooltip Set mode to friendly.

Health 250
Range 4
Radius 0.5
Offset 1

Storage_X 6
Storage_Y 2
Display
Locked
Mode Hostile
Vulnerable

Explosion 25413

Blueprints 3
Blueprint_0_Type Barricade
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 25828
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Build 25527

Blueprint_1_Type Barricade
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 25829
Blueprint_1_Supply_0_Amount 1
Blueprint_1_Build 25527

Blueprint_2_Type Gear
Blueprint_2_Supplies 1
Blueprint_2_Supply_0_ID 25830
Blueprint_2_Tool 25393
Blueprint_2_Outputs 3
Blueprint_2_Output_0_ID 25310
Blueprint_2_Output_0_Amount 2
Blueprint_2_Output_1_ID 25359
Blueprint_2_Output_1_Amount 4
Blueprint_2_Output_2_ID 25321
Blueprint_2_Output_2_Amount 2
Blueprint_2_Build 25520

Should_Close_When_Outside_Range true
PlacementAudioClip Sounds/Placement/MetalPlacement.wav

EquipAudioClip Sounds/Items/Equip_Item.wav