1 x 1 (1)

Inventory Size

0m

Explosion Range

No

Flash Effect

No

Explosive

-

Explosion Effect ID

No

Explode on Impact

2.50

Fuse Length (seconds)

No

Sticky

1

Strong Throw Force (N)

1

Weak Throw Force (N)

Damage
Combat Damage
Damage
Player 0
Zombie 0
Animal 0
Vehicle 0
Structure Damage
Damage
Barricade 0
Structure 0
Resource 0
Object 0
Gear
Tool
Craft lvl.2
2 x
+
2 x
+
4 x
=
Tool
Tool
+
=
Id Guid File Name
25402 364080ce-6c92-408a-8c11-836d50fffd63 Buak_Armory.dat
Smoke_Black.dat
GUID 40a98c7dd31a4c3d950b9379bc555703
Type Throwable
Rarity Rare
Useable Throwable
ID 25412

Size_X 1
Size_Y 1
Size_Z 0.32

Use_Auto_Icon_Measurements False

Blueprints 3
Blueprint_0_Type Gear
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 25412
Blueprint_0_Tool 25393
Blueprint_0_Outputs 2
Blueprint_0_Output_0_ID 25310
Blueprint_0_Output_0_Amount 1
Blueprint_0_Output_1_ID 25317
Blueprint_0_Output_1_Amount 1
Blueprint_0_Build 25520

//BP_TRUE
Blueprint_1_Type Tool
Blueprint_1_Supplies 3
Blueprint_1_Supply_0_ID 25310
Blueprint_1_Supply_0_Amount 2
Blueprint_1_Supply_1_ID 25317
Blueprint_1_Supply_1_Amount 2
Blueprint_1_Supply_2_ID 25362
Blueprint_1_Supply_2_Amount 4
Blueprint_1_Skill Craft
Blueprint_1_Level 2
Blueprint_1_Conditions 1
Blueprint_1_Condition_0_Type Flag_Bool
Blueprint_1_Condition_0_ID 24952
Blueprint_1_Condition_0_Value True
Blueprint_1_Condition_0_Logic Equal
Blueprint_1_Build 25527

//BP_FALSE
Blueprint_2_Type Tool
Blueprint_2_Supplies 2
Blueprint_2_Supply_0_ID 25648
Blueprint_2_Supply_0_Amount 1
Blueprint_2_Supply_1_ID 25412
Blueprint_2_Supply_1_Amount 1
Blueprint_2_Products 1
Blueprint_2_Conditions 1
Blueprint_2_Condition_0_Type Flag_Bool
Blueprint_2_Condition_0_ID 24952
Blueprint_2_Condition_0_Value False
Blueprint_2_Condition_0_Logic Equal
Blueprint_2_Condition_0_Allow_Unset
Blueprint_2_Build 32
EquipAudioClip Sounds/Items/Equip_Item.wav