2 x 2 (4)

Inventory Size

Spike

Build

1 HP

Health

Yes (8m)

Explosion

No

Requires Power

0s

Trap Cooldown

0s

Trap Setup Delay

Damage
Combat Damage
Damage
Player 80
Zombie 1,000
Animal 1,000
Vehicle 5,095
Structure Damage
Low Caliber
Damage
Barricade 20
Structure 0
Resource 50
Object 100
Gear
=
2 x
6 x
Spawn Id Spawn Name Items
25316 Buak Airdrop 83
Trap_Landmine.dat
GUID 094a5c03e8a44ecf81a10100fdac9f8c
Type Trap
Rarity Legendary
Useable Barricade
Build Spike
ID 25826

Size_X 2
Size_Y 2
Size_Z 0.35

Use_Auto_Icon_Measurements False

Salvage_Duration_Multiplier .1

Has_Clip_Prefab false

Health 1
Range 4
Radius 0.1
Offset -0.1

Player_Damage 80
Zombie_Damage 1000
Animal_Damage 1000
Barricade_Damage 20
Vehicle_Damage 5095
Resource_Damage 50
Object_Damage 100

Range2 8
Explosion2 34

Explosive

Explosion 25420
Vulnerable
Unrepairable

Blueprints 1

Blueprint_0_Type Gear
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 25826
Blueprint_0_Tool 25393
Blueprint_0_Outputs 3
Blueprint_0_Output_0_ID 25310
Blueprint_0_Output_0_Amount 2
Blueprint_0_Output_1_ID 25359
Blueprint_0_Output_1_Amount 1
Blueprint_0_Output_2_ID 25317
Blueprint_0_Output_2_Amount 6
Blueprint_0_Build 25520

PlacementAudioClip Sounds/Placement/MetalPlacement.wav

EquipAudioClip Sounds/Items/Equip_Item.wav