1 x 1 (1)

Inventory Size

Spike

Build

1 HP

Health

Yes (8m)

Explosion

No

Requires Power

0s

Trap Cooldown

0s

Trap Setup Delay

Damage
Combat Damage
Damage
Player 200
Zombie 200
Animal 200
Vehicle 200
Structure Damage
Low Caliber
Damage
Barricade 200
Structure 200
Resource 600
Object 200
Tool
Craft lvl.3
2 x
+
+
2 x
+
=
Spawn Id Spawn Name Items
65115 CN SC7DM Throw 11
65115 CN SC7DM Throw 11
CN_Claymore.dat
GUID 8143ae9d6a0648c9b0ea09f61bb828a1
Type Trap
Rarity Epic
Useable Barricade
Build Spike
ID 61102

Size_X 1
Size_Y 1
Size_Z 0.35

Health 1
Range 4
Radius 0.2
Offset 0.225

Player_Damage 200
Zombie_Damage 200
Animal_Damage 200
Barricade_Damage 200
Structure_Damage 200
Vehicle_Damage 200
Resource_Damage 600
Object_Damage 200

Range2 8
Explosion2 34

Explosive

Explosion 36
Vulnerable
Unrepairable
Allow_Placement_Inside_Clip_Volumes True

Blueprints 1
Blueprint_0_Type Tool
Blueprint_0_Supplies 4
Blueprint_0_Supply_0_ID 61663
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Supply_1_ID 61645
Blueprint_0_Supply_1_Amount 1
Blueprint_0_Supply_2_ID 61649
Blueprint_0_Supply_2_Amount 2
Blueprint_0_Supply_3_ID 61370
Blueprint_0_Supply_3_Amount 1
Blueprint_0_Tool 63207
Blueprint_0_Level 3
Blueprint_0_Skill Craft
Blueprint_0_Build 32