2 x 1 (2)
Inventory Size
Secondary
Hand Slot
Semi
Firemodes
130m
Range
0.83 RPS
Firerate
1%
Durability Loss per Shot
-
Hooks
0%
Movement Speed
-5 to 5 (50%)
Recoil X
5 to 10 (50%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 44 | 32 | 24 | 24 |
Zombie | 55 | 30 | 15 | 15 |
Animal | 66 | 48 | 36 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 0 |
Structure | 0 |
Vehicle | 0 |
Resource | 0 |
Object | 0 |
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
Blowgun_Birch.dat
GUID 8c37b92f10e747fc83d4d657acbb4d95
Type Gun
Rarity Uncommon
Useable Gun
Slot Secondary
ID 6683
Size_X 2
Size_Y 1
Size_Z 0.35
Barrel 354
Magazine 6676
Ammo_Min 1
Ammo_Max 1
Semi
Caliber 6676
Range 130
Firerate 50
Replace 0.6
Action String
Player_Damage 40
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 50
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 60
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Durability 1
Wear 6
Spread_Aim 0.15
Spread_Hip 0.2
Ballistic_Steps 26
Ballistic_Travel 5
Ballistic_Drop 0.001
Recoil_Min_X -5
Recoil_Min_Y 5
Recoil_Max_X 5
Recoil_Max_Y 10
Recover_X 0.5
Recover_Y 0.5
Shake_Min_X -0.005
Shake_Min_Y 0.005
Shake_Min_Z -0.05
Shake_Max_X 0.005
Shake_Max_Y -0.005
Shake_Max_Z -0.1
Blueprints 2
Blueprint_0_Type Tool
Blueprint_0_Supplies 2
Blueprint_0_Supply_0_ID 38
Blueprint_0_Supply_0_Amount 5
Blueprint_0_Supply_1_ID 66
Blueprint_0_Supply_1_Amount 1
Blueprint_0_Level 1
Blueprint_0_Skill Craft
Blueprint_0_Build 27
Blueprint_0_Map Easter Island
Blueprint_1_Type Repair
Blueprint_1_Supplies 2
Blueprint_1_Supply_0_ID 38
Blueprint_1_Supply_0_Amount 1
Blueprint_1_Supply_1_ID 66
Blueprint_1_Supply_1_Amount 1
Blueprint_1_Build 27
Blueprint_1_Map Easter Island