4 x 1 (4)

Inventory Size

Any

Hand Slot

3.5m

Range

0%

Durability Loss per Hit

8m

Alert Radius

Damage
Combat Damage
Head Spine Leg Arm
Player 55 40 30 30
Zombie 97 39 19 19
Animal 55 30 15 -
Structure Damage
Low Caliber
Damage
Barricade 50
Structure 0
Vehicle 20
Resource 50
Object 60
Tool
=
3 x
Repair
0%
+
3 x
=
100%
Id Guid File Name
51129 108bd308-0802-4772-a286-84e7705ecdf4 CivilianMelees.dat
Bat.dat
GUID 71426d76b99a4b4a970d898a0aec4c79
Type Melee
Rarity Rare
Useable Melee
Slot Any
ID 51260
Size_X 4
Size_Y 1
Size_Z 0.7
Size2_Z 0.55

Range 3.5
Strength 1.5
Stamina 30

EquipablePrefab Items/Weapons/Melee/Bat/Equipable.prefab

Player_Damage 50
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 65
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.5

Animal_Damage 50
Animal_Leg_Multiplier 0.3
Animal_Spine_Multiplier 0.6
Animal_Skull_Multiplier 1.1

Barricade_Damage 50
Structure_Damage 0
Vehicle_Damage 20
Resource_Damage 50
Object_Damage 60

Durability 0

Blueprints 2
Blueprint_0_Type Tool
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 51260
Blueprint_0_Product 51023
Blueprint_0_Products 3
Blueprint_0_Build 27

Blueprint_1_Type Repair
Blueprint_1_Searchable False
Blueprint_1_Supply_0_ID 51023
Blueprint_1_Supply_0_Amount 3
Blueprint_1_Build 27

AttackAudioClip Sounds/Big_Swing.mp3