3 x 2 (6)

Inventory Size

250 HP

Health

LOW

Armor Tier

Barricade

Build

Yes

Repairable

Yes

Salvageable

Gear
=
15 x
Gear
Cook lvl.1
+
=
2 x
Gear
15 x
=
CA_Sandstone_Stack.dat
GUID 5788e9560c324f6091580bd9ca2d288f
Type Barricade
Rarity Uncommon
Useable Barricade
Build Barricade
ID 6122

Size_X 3
Size_Y 2

SalvageItem 5788e9560c324f6091580bd9ca2d288f
Min_Items_Dropped_On_Destroy 15
Max_Items_Dropped_On_Destroy 15
Item_Dropped_On_Destroy 4653bce5d0d94d4cb96e8eca0e08ade6

Health 250
Range 4
Radius 0.2
Offset 0.26

Explosion 37
Vulnerable
Salvage_Duration_Multiplier 0.1
Bypass_Pickup_Ownership True

Blueprints 2
Blueprint_0_Type Gear
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 6122
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Outputs 1
Blueprint_0_Output_0_ID 4260
Blueprint_0_Output_0_Amount 15
Blueprint_0_Build 27

Blueprint_1_Type Gear
Blueprint_1_Supplies 2
Blueprint_1_Supply_0_ID 6122
Blueprint_1_Supply_0_Amount 1
Blueprint_1_Supply_1_ID 6119
Blueprint_1_Supply_1_Amount 1
Blueprint_1_Outputs 1
Blueprint_1_Output_0_ID 6115
Blueprint_1_Output_0_Amount 2
Blueprint_1_Level 1
Blueprint_1_Skill Cook
Blueprint_1_Build 27

Actions 2
Action_0_Type Blueprint
Action_0_Blueprint_0_Index 0
Action_0_Text Decompress
Action_0_Tooltip Break down into fragments.

Action_1_Type Blueprint
Action_1_Blueprint_0_Index 1
Action_1_Text Smelt
Action_1_Tooltip Smelt down into glass.

PlacementAudioClip core.masterbundle:Sounds/WoodenPlacement.mp3
Has_Clip_Prefab false