2 x 2 (4)

Inventory Size

10m

Explosion Range

1 HP

Health

No

Repairable

Damage
Combat Damage
Damage
Player 80
Zombie 200
Animal 200
Vehicle 900
Structure Damage
Damage
Barricade 150
Structure 50
Resource 900
Object 1,000
Tool
+
3 x
+
=
CA_Charge_Satchel.dat
GUID db56b8427abf4b7b9b1ef8e49e2aa461
Type Charge
Rarity Rare
Useable Barricade
Build Charge
ID 6820

Size_X 2
Size_Y 2
Size_Z 0.33

Health 1
Range 4
Offset 0.11

Player_Damage 80
Zombie_Damage 200
Animal_Damage 200
Barricade_Damage 150
Structure_Damage 50
Vehicle_Damage 900
Resource_Damage 900
Object_Damage 1000
Explosion_Launch_Speed 17.5

Range2 10
Explosion2 4106

Explosion 36
Vulnerable
Unrepairable
Proof_Explosion

Blueprints 1
Blueprint_0_Type Tool
Blueprint_0_Supplies 3
Blueprint_0_Supply_0_ID 4289
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Supply_0_Critical
Blueprint_0_Supply_1_ID 4273
Blueprint_0_Supply_1_Amount 3
Blueprint_0_Supply_2_ID 4151
Blueprint_0_Supply_2_Amount 1
Blueprint_0_Build 32

UseAudioClip Sounds/Throwables/Grenade_Throw.ogg