2 x 2 (4)

Inventory Size

10m

Explosion Range

1 HP

Health

No

Repairable

Damage
Combat Damage
Damage
Player 80
Zombie 200
Animal 200
Vehicle 900
Structure Damage
Damage
Barricade 150
Structure 50
Resource 900
Object 1,000
Gear
=
CA_Charge_Satchel.dat
GUID db56b8427abf4b7b9b1ef8e49e2aa461
Type Charge
Rarity Rare
Useable Barricade
Build Charge
ID 6820

Size_X 2
Size_Y 2
Size_Z 0.33

Health 1
Range 4
Offset 0.11

Player_Damage 80
Zombie_Damage 200
Animal_Damage 200
Barricade_Damage 150
Structure_Damage 50
Vehicle_Damage 900
Resource_Damage 900
Object_Damage 1000
Explosion_Launch_Speed 17.5

Range2 10
Explosion2 4106

Explosion 36
Vulnerable
Unrepairable
Proof_Explosion

Blueprints
[
	// Crafting
	{
		CategoryTag "cdb2df24b76d4c6e9d8411c940d8337f" // Gear
		InputItems
		[
			"4289 x 1" // High Explosives
			"4273 x 3" // Ballistic Fiber
			"4151 x 1" // Circuit Board
		]
		OutputItems this
		RequiresNearbyCraftingTags
		[
			"466e8ce7473a466d99fb0ad18de4e001" // Weapon Workstation
		]
		Effect "79369744544141c7962a5fdb1494e000" // Weapon Workstation
	}
]

UseAudioClip Sounds/Throwables/Grenade_Throw.ogg