2 x 3 (6)
Inventory Size
Primary
Hand Slot
Auto
Firemodes
350m
Range
20.84 RPS
Firerate
0%
Durability Loss per Shot
-
Hooks
0%
Movement Speed
-0.1 to 0.1 (50%)
Recoil X
0.3 to 0.5 (50%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 10 | 10 | 10 | 10 |
Zombie | 15 | 15 | 15 | 15 |
Animal | 15 | 15 | 15 | - |
Structure Damage
High Caliber
Damage | |
---|---|
Barricade | 0 |
Structure | 0 |
Vehicle | 40 |
Resource | 0 |
Object | 50 |
Spawn Id | Spawn Name | Items |
---|---|---|
4554 | CA Sentry Boss | 1 |
4554 | CA Sentry Boss | 1 |
CA_Sentry_Gun.dat
GUID cf0226c32ce54029aed0f667f05f651e
Type Gun
Useable Gun
Rarity Epic
Slot Primary
ID 6528
Size_X 2
Size_Y 3
Size_Z 1.05
Sight 1301
Magazine 6108
Can_Player_Equip false
Ammo_Min 70
Ammo_Max 100
Infinite_Ammo True
Allow_Magazine_Change False
Auto
Caliber 4192
Range 350
Firerate 2
Action Trigger
Player_Damage 10
Player_Leg_Multiplier 1
Player_Arm_Multiplier 1
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1
Zombie_Damage 15
Zombie_Leg_Multiplier 1
Zombie_Arm_Multiplier 1
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1
Animal_Damage 15
Animal_Leg_Multiplier 1
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1
Barricade_Damage 0
Structure_Damage 0
Vehicle_Damage 40
Resource_Damage 0
Object_Damage 50
Blueprints
[
// Crafting
{
CategoryTag "ad1804b6945145f3b308738b0b8ea447" // Tool
InputItems
[
{
ID "6530" // Sentry Parts #1
Amount 1
}
{
ID "4268" // Steel
Amount 5
}
{
ID "4267" // Metal Dust
Amount 10
}
{
ID "4151" // Circuit Board
Amount 1
}
{
ID "4702" // Blowtorch
Delete false
}
]
OutputItems this
RequiresNearbyCraftingTags
[
"466e8ce7473a466d99fb0ad18de4e001" // Weapon Workstation
]
Effect "79369744544141c7962a5fdb1494e000" // Weapon Workstation
}
]
Invulnerable
Aim_In_Duration 0.75
Spread_Angle_Degrees 1.432
Spread_Aim 0.1
Recoil_Min_X -0.1
Recoil_Min_Y 0.3
Recoil_Max_X 0.1
Recoil_Max_Y 0.5
Recover_X 0.5
Recover_Y 0.5
Muzzle 4050
Shell 4075
Reload_Time 2
Turret