1 x 3 (3)
Inventory Size
Any
Hand Slot
2.25m
Range
0.75%
Durability Loss per Hit
8m
Alert Radius
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 44 | 32 | 28 | 28 |
Zombie | 54 | 40 | 32 | 32 |
Animal | 44 | 24 | 28 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 15 |
Structure | 10 |
Vehicle | 20 |
Resource | 20 |
Object | 20 |
Spawn Id | Spawn Name | Items |
---|---|---|
4519 | CA Baggage | 94 |
4513 | CA Dumpster | 40 |
4314 | CA Richmans Low | 33 |
4514 | CA Fisher | 31 |
4400 | CA Civilian | 23 |
4236 | CA Bank | 23 |
4268 | CA Civilian Zombie | 22 |
4266 | CA Beach | 19 |
4278 | CA Civilian Melee | 11 |
CA_Bat_Wood.dat
GUID b87bd0163e56456b81dc515d4ac93293
Type Melee
Useable Melee
Slot Any
ID 4686
Size_X 1
Size_Y 3
Range 2.25
Strength 1.75
Weak 0.4
Strong 0.47
Stamina 25
Should_Delete_At_Zero_Quality true
Player_Damage 40
Player_Leg_Multiplier 0.7
Player_Arm_Multiplier 0.7
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 40
Zombie_Leg_Multiplier 0.8
Zombie_Arm_Multiplier 0.8
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.35
Animal_Damage 40
Animal_Leg_Multiplier 0.7
Animal_Spine_Multiplier 0.6
Animal_Skull_Multiplier 1.1
Barricade_Damage 15
Structure_Damage 10
Vehicle_Damage 20
Resource_Damage 20
Object_Damage 20
Durability 0.75
Backward
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supply_0_ID 4270
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 4686
Blueprint_1_Product 4270
Blueprint_1_Products 1
Blueprint_1_Build 27
AttackAudioClip core.masterbundle:Sounds/MeleeAttack_01.mp3
ImpactAudioDef Items/Weapons/Melee/CA_Bat_Wood/WoodBatImpact.wav
EquipAudioClip Items/Weapons/Melee/CA_Bat_Metal/Equip.wav