1 x 3 (3)

Inventory Size

Any

Hand Slot

2.25m

Range

0.75%

Durability Loss per Hit

8m

Alert Radius

Damage
Combat Damage
Head Spine Leg Arm
Player 44 32 28 28
Zombie 54 40 32 32
Animal 44 24 28 -
Structure Damage
Low Caliber
Damage
Barricade 15
Structure 10
Vehicle 20
Resource 20
Object 20
Repair
0%
+
2 x
=
100%
Tool
Spawn Id Spawn Name Items
4519 CA Baggage 94
4513 CA Dumpster 40
4314 CA Richmans Low 33
4514 CA Fisher 31
4400 CA Civilian 23
4236 CA Bank 23
4268 CA Civilian Zombie 22
4266 CA Beach 19
4278 CA Civilian Melee 11
CA_Bat_Wood.dat
GUID b87bd0163e56456b81dc515d4ac93293
Type Melee
Useable Melee
Slot Any
ID 4686

Size_X 1
Size_Y 3

Range 2.25
Strength 1.75
Weak 0.4
Strong 0.47
Stamina 25

Should_Delete_At_Zero_Quality true

Player_Damage 40
Player_Leg_Multiplier 0.7
Player_Arm_Multiplier 0.7
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 40
Zombie_Leg_Multiplier 0.8
Zombie_Arm_Multiplier 0.8
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.35

Animal_Damage 40
Animal_Leg_Multiplier 0.7
Animal_Spine_Multiplier 0.6
Animal_Skull_Multiplier 1.1

Barricade_Damage 15
Structure_Damage 10
Vehicle_Damage 20
Resource_Damage 20
Object_Damage 20

Durability 0.75

Backward

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supply_0_ID 4270
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 4686
Blueprint_1_Product 4270
Blueprint_1_Products 1
Blueprint_1_Build 27
AttackAudioClip core.masterbundle:Sounds/MeleeAttack_01.mp3

ImpactAudioDef Items/Weapons/Melee/CA_Bat_Wood/WoodBatImpact.wav
EquipAudioClip Items/Weapons/Melee/CA_Bat_Metal/Equip.wav