1 x 3 (3)
Inventory Size
Secondary
Hand Slot
2.25m
Range
0.2%
Durability Loss per Hit
8m
Alert Radius
Damage
Combat Damage
| Head | Spine | Leg | Arm | |
|---|---|---|---|---|
| Player | 37 | 27 | 20 | 20 |
| Zombie | 37 | 20 | 10 | 10 |
| Animal | 37 | 20 | 10 | - |
Structure Damage
Low Caliber
| Damage | |
|---|---|
| Barricade | 15 |
| Structure | 10 |
| Vehicle | 20 |
| Resource | 20 |
| Object | 20 |
| Spawn Id | Spawn Name | Items |
|---|---|---|
| 4313 | CA Richmans High | 12 |
| 4314 | CA Richmans Low | 39 |
| 4313 | CA Richmans High | 12 |
CA_Cue.dat
GUID 6e33d6caee954f6cbecdb2b04f80c9a4
Type Melee
Useable Melee
Slot Secondary
ID 6026
Size_X 1
Size_Y 3
Size_Z 0.8
Size2_Z 0.65
Range 2.25
Strength 1.5
Weak 0.45
Strong 0.44
Stamina 25
Player_Damage 34
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 34
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 34
Animal_Leg_Multiplier 0.3
Animal_Spine_Multiplier 0.6
Animal_Skull_Multiplier 1.1
Barricade_Damage 15
Structure_Damage 10
Vehicle_Damage 20
Resource_Damage 20
Object_Damage 20
Durability 0.2
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supply_0_ID 4270
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 6026
Blueprint_1_Product 4270
Blueprint_1_Products 2
Blueprint_1_Build 27
AttackAudioClip Sounds/MeleeAttack_01.mp3
Master_Bundle_Override core.masterbundle
Bundle_Override_Path /Items/Melee/Cue