2 x 3 (6)

Inventory Size

16 (4 x 4)

Storage Size

250 HP

Health

LOW

Armor Tier

Storage

Build

Yes

Repairable

Yes

Salvageable

Apparel
=
Furniture
4 x
=
CA_Sandstone_Pot_2.dat
GUID 4f2fd476de014ae08abe74c2e624a91b
Type Storage
Rarity Rare
Useable Barricade
Build Storage
ID 6176

Size_X 2
Size_Y 3
Size_Z 0.37

Health 250
Range 4
Radius 0
Offset 0.2

Storage_X 4
Storage_Y 4
Should_Close_When_Outside_Range true

Explosion 19

Blueprints 2
// DON'T HAVE BLUEPRINT
Blueprint_0_Type Apparel
Blueprint_0_Supply_0_ID 6127
Blueprint_0_Product 6176
Blueprint_0_Products 1
Blueprint_0_Build 27

// visited adobe village
Blueprint_0_Conditions 1
Blueprint_0_Condition_0_Type Flag_Bool
Blueprint_0_Condition_0_ID 4737
Blueprint_0_Condition_0_Value True
Blueprint_0_Condition_0_Logic Not_Equal

// HAVE BLUEPRINT
Blueprint_1_Type Furniture
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 4260
Blueprint_1_Supply_0_Amount 4
Blueprint_1_Build 27

Blueprint_1_Conditions 1
Blueprint_1_Condition_0_Type Flag_Bool
Blueprint_1_Condition_0_ID 4737
Blueprint_1_Condition_0_Value True
Blueprint_1_Condition_0_Logic Equal

PlacementAudioClip core.masterbundle:Sounds/WoodenPlacement.mp3
Has_Clip_Prefab false