1 x 2 (2)

Inventory Size

Spike

Build

1 HP

Health

Yes (8m)

Explosion

No

Requires Power

0s

Trap Cooldown

0s

Trap Setup Delay

Damage
Combat Damage
Damage
Player 0
Zombie 0
Animal 0
Vehicle 0
Structure Damage
Low Caliber
Damage
Barricade 5
Structure 0
Resource 0
Object 0
Tool
+
+
=
CA_Trap_Smoke.dat
GUID f7a49f0d00bf4ceab22eea6c9a63d7c5
Type Trap
Rarity Uncommon
Useable Barricade
Build Spike
ID 6597

Size_X 1
Size_Y 2
Size_Z 0.5

Health 1
Range 4
Radius 0.05
Offset 0.075

Player_Damage 0
Zombie_Damage 0
Animal_Damage 0
Barricade_Damage 5
Structure_Damage 0
Vehicle_Damage 0
Resource_Damage 0
Object_Damage 0

Range2 8
Explosion2 4083

Explosive

Explosion 36
Vulnerable
Unrepairable

Blueprints 1
Blueprint_0_Type Tool
Blueprint_0_Supplies 3
Blueprint_0_Supply_0_ID 4270
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Supply_1_ID 4742
Blueprint_0_Supply_1_Amount 1
Blueprint_0_Supply_2_ID 4733
Blueprint_0_Supply_2_Amount 1
Blueprint_0_Build 32
Has_Clip_Prefab false