1 x 1 (1)

Inventory Size

Primary

Hand Slot

Auto

Firemodes

500m

Range

5.95 RPS

Firerate

0%

Durability Loss per Shot

-

Hooks

0%

Movement Speed

-0.1 to 0.1 (50%)

Recoil X

0.1 to 0.1 (50%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 117 85 64 64
Zombie 220 120 60 60
Animal 117 85 64 -
Structure Damage
High Caliber
Damage
Barricade 10
Structure 10
Vehicle 100
Resource 50
Object 50

Magazines (0)

Magazines that can be attached to this weapon

T_C3_HMG.dat
GUID fb0c1080e83b4fbfbf9e0775eab29450
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 1394
Bypass_ID_Limit

Master_Bundle_Override core.masterbundle
Bundle_Override_Path Items/Guns/HMG

Sight 1301
Magazine 1395

Ammo_Min 40
Ammo_Max 50

Auto

Caliber 37

Range 500
Firerate 7
Action Trigger

Player_Damage 107
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 200
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 107
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 10
Structure_Damage 10
Vehicle_Damage 100
Resource_Damage 50
Object_Damage 50

Invulnerable

Aim_In_Duration 0.1
Spread_Aim 0.12
Spread_Hip 0.025

Recoil_Min_X -0.1
Recoil_Min_Y 0.1
Recoil_Max_X 0.1
Recoil_Max_Y 0.1

Recover_X 0.5
Recover_Y 0.5

Muzzle 4

Reload_Time 2
Turret