1 x 1 (1)
Inventory Size
Primary
Hand Slot
Auto
Firemodes
500m
Range
5.95 RPS
Firerate
0%
Durability Loss per Shot
-
Hooks
0%
Movement Speed
-0.1 to 0.1 (50%)
Recoil X
0.1 to 0.1 (50%)
Recoil Y
Damage
Combat Damage
| Head | Spine | Leg | Arm | |
|---|---|---|---|---|
| Player | 117 | 85 | 64 | 64 |
| Zombie | 220 | 120 | 60 | 60 |
| Animal | 117 | 85 | 64 | - |
Structure Damage
High Caliber
| Damage | |
|---|---|
| Barricade | 10 |
| Structure | 10 |
| Vehicle | 100 |
| Resource | 50 |
| Object | 50 |
Magazines (0)
Magazines that can be attached to this weapon
This item doesn't have any blueprints
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
T_C3_HMG.dat
GUID fb0c1080e83b4fbfbf9e0775eab29450
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 1394
Bypass_ID_Limit
Master_Bundle_Override core.masterbundle
Bundle_Override_Path Items/Guns/HMG
Sight 1301
Magazine 1395
Ammo_Min 40
Ammo_Max 50
Auto
Caliber 37
Range 500
Firerate 7
Action Trigger
Player_Damage 107
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 200
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 107
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 10
Structure_Damage 10
Vehicle_Damage 100
Resource_Damage 50
Object_Damage 50
Invulnerable
Aim_In_Duration 0.1
Spread_Aim 0.12
Spread_Hip 0.025
Recoil_Min_X -0.1
Recoil_Min_Y 0.1
Recoil_Max_X 0.1
Recoil_Max_Y 0.1
Recover_X 0.5
Recover_Y 0.5
Muzzle 4
Reload_Time 2
Turret