1 x 1 (1)
Inventory Size
Primary
Hand Slot
Auto
Firemodes
500m
Range
6.95 RPS
Firerate
0%
Durability Loss per Shot
-
Hooks
0%
Movement Speed
-0.1 to 0.1 (50%)
Recoil X
0.3 to 0.5 (50%)
Recoil Y
Damage
Combat Damage
| Head | Spine | Leg | Arm | |
|---|---|---|---|---|
| Player | 80 | 58 | 43 | 43 |
| Zombie | 143 | 78 | 39 | 39 |
| Animal | 80 | 58 | 43 | - |
Structure Damage
Low Caliber
| Damage | |
|---|---|
| Barricade | 33 |
| Structure | 33 |
| Vehicle | 33 |
| Resource | 38 |
| Object | 38 |
This item doesn't have any blueprints
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
T_C1_HMG_Ranger.dat
GUID c821015525984606a5eab00db24a2603
Type Gun
Rarity Rare
Useable Gun
Slot Primary
ID 38289
Sight 1301
Auto
Caliber 38289
Range 500
Firerate 6
Action Trigger
Player_Damage 73
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 130
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 73
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 33
Structure_Damage 33
Vehicle_Damage 33
Resource_Damage 38
Object_Damage 38
Spread_Aim 0.009
Spread_Hip 0.045
Ballistic_Steps 20
Ballistic_Travel 20
Ballistic_Drop 0.00175
Recoil_Min_X -0.1
Recoil_Min_Y 0.3
Recoil_Max_X 0.1
Recoil_Max_Y 0.5
Recover_X 0.5
Recover_Y 0.5
Muzzle 4
Reload_Time 4
Turret