1 x 1 (1)
Inventory Size
Primary
Hand Slot
Auto
Firemodes
500m
Range
2.08 RPS
Firerate
0%
Durability Loss per Shot
-
Hooks
0%
Movement Speed
-0.1 to 0.1 (60%)
Recoil X
0.05 to 0.1 (60%)
Recoil Y
Damage
Combat Damage
| Head | Spine | Leg | Arm | |
|---|---|---|---|---|
| Player | 225 | 180 | 180 | 180 |
| Zombie | 220 | 120 | 60 | 60 |
| Animal | 198 | 144 | 108 | - |
Structure Damage
High Caliber
| Damage | |
|---|---|
| Barricade | 60 |
| Structure | 60 |
| Vehicle | 680 |
| Resource | 180 |
| Object | 140 |
This item doesn't have any blueprints
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
T_C2_Autocannon.dat
GUID 93c933f168ee441aa086d2622d289b36
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 38455
Sight 1301
Auto
Caliber 38454
Range 500
Firerate 20
Action Trigger
Player_Damage 180
Player_Leg_Multiplier 1
Player_Arm_Multiplier 1
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.25
Instakill_Headshots True
Zombie_Damage 200
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 180
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 60
Structure_Damage 60
Vehicle_Damage 680
Resource_Damage 180
Object_Damage 140
Invulnerable
Spread_Angle_Degrees 0.15
Aim_In_Duration 0.25
Spread_Aim 0.001
//Spread_Hip 0.015
Ballistic_Steps 8
Ballistic_Travel 45
Bullet_Gravity_Multiplier 0.01
Recoil_Min_X -0.1
Recoil_Min_Y 0.1
Recoil_Max_X 0.1
Recoil_Max_Y 0.05
Recover_X 0.6
Recover_Y 0.6
Shake_Min_X -0.012
Shake_Min_Y 0.012
Shake_Min_Z -0.12
Shake_Max_X 0.012
Shake_Max_Y -0.012
Shake_Max_Z -0.2
Muzzle 42
Shell 38318
Reload_Time 3.4
Turret