1 x 1 (1)

Inventory Size

Primary

Hand Slot

Auto, Safety

Firemodes

225m

Range

8.33 RPS

Firerate

0%

Durability Loss per Shot

-

Hooks

0%

Movement Speed

0 to 0 (50%)

Recoil X

0 to 0 (60%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 75 55 41 41
Zombie 108 59 29 29
Animal 63 39 29 -
Structure Damage
Low Caliber
Damage
Barricade 35
Structure 20
Vehicle 175
Resource 34
Object 45

Magazines (0)

Magazines that can be attached to this weapon

T_C1_Karus.dat
GUID e71df7f1fda2419d9dc855c87a303d24

Type Gun
Rarity Rare
Useable Gun
Slot Primary
ID 38847

Sight 1301

Ammo_Min 0
Ammo_Max 0

Safety
Auto

Attachment_Calibers 1
Attachment_Caliber_0 9

Magazine_Calibers 1
Magazine_Caliber_0 78

Range 225
Firerate 5
Replace 0.532
Unplace 0.129
Action Trigger

Player_Damage 69
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 49
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.3

Barricade_Damage 35
Structure_Damage 20
Vehicle_Damage 175
Resource_Damage 34
Object_Damage 45

Ballistic_Steps 20
Ballistic_Travel 25
Ballistic_Drop 0.0015

Spread_Aim 0.005
Spread_Hip 0.1

Recoil_Min_X -0
Recoil_Min_Y 0
Recoil_Max_X 0
Recoil_Max_Y 0

Recover_X 0.5
Recover_Y 0.6

Shake_Min_X -0.0065
Shake_Min_Y 0.0025
Shake_Min_Z -0.015
Shake_Max_X 0.0045
Shake_Max_Y -0.0045
Shake_Max_Z -0.04

Muzzle 3

Reload_Time 7
Turret