Car

Engine Type

61 KPH (38 MPH)

Forward Speed

27 KPH (17 MPH)

Reverse Speed

1,400 HP

Health

15 (5 x 3)

Trunk Storage

1

Turret Seats

2,100 L

Fuel Capacity

2.05 L/s

Fuel Burn Rate

17 minutes, 4 seconds

Full Tank Runtime

Yes

Can Be Locked

V_C1_Car_Combat.dat
GUID 4c41f8efdb714dbf9e3d6cdb4607998d

Type Vehicle
Rarity Rare
ID 37031

Speed_Min -6
Speed_Max 13.5

Steer_Min 14
Steer_Max 28

Brake 24

Physics_Profile 4ed4bfdea1184ef5b57b44025a3e6d65

Fuel 2100

Health 1400

Traction
Cam_Follow_Distance 5
Passenger_Explosion_Armor 0.1

Trunk_Storage_X 5
Trunk_Storage_Y 3

Explosion 20

Turrets 1
Turret_0_Seat_Index 1
Turret_0_Item_ID 38335
Turret_0_Yaw_Min -125
Turret_0_Yaw_Max 125
Turret_0_Pitch_Min 82
Turret_0_Pitch_Max 97

Has_Clip_Prefab false

IgnitionAudioClip Sounds/Ignition_Low.mp3
HornAudioClip Sounds/Horn.mp3

Carjack_Force_Multiplier 2
Explosion_Force_Multiplier 2

PaintableSections
[
    {
        Path Model_0
        MaterialIndex 0
    }
    {
        Path Turrets/Turret_1/Yaw/Model_0
        MaterialIndex 0
    }
]

DefaultPaintColors
[
    "#9b9b9b" // Metal
]

WheelConfigurations
[
	{
		WheelColliderPath Tires/Tire_0
		IsColliderSteered true
		IsColliderPowered true
		ModelPath Wheels/Wheel_0
		ModelUseColliderPose true
	}
	{
		WheelColliderPath Tires/Tire_1
		IsColliderSteered true
		IsColliderPowered true
		ModelPath Wheels/Wheel_1
		ModelUseColliderPose true
	}
	{
		WheelColliderPath Tires/Tire_2
		IsColliderSteered false
		IsColliderPowered false
		ModelPath Wheels/Wheel_2
		ModelUseColliderPose true
	}
	{
		WheelColliderPath Tires/Tire_3
		IsColliderSteered false
		IsColliderPowered false
		ModelPath Wheels/Wheel_3
		ModelUseColliderPose true
	}
]

ReverseGearRatio 5
ForwardGearRatios
[
    28
    24
    20
	15
	8
]
GearShift_Duration 0.3
GearShift_Interval 0.5
GearShift_UpThresholdRPM 4000

EngineIdleRPM 1000
EngineMaxRPM 6000
EngineMaxTorque 6

EngineSound_Type EngineRPMSimple
EngineSound
{
	IdlePitch 1.0
	IdleVolume 0.75
	MaxPitch 3
	MaxVolume 1.3
}